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  • Le plugin : Podcasts.

    14 juillet 2010, par

    Le problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
    Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
    Types de fichiers supportés dans les flux
    Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

Sur d’autres sites (3784)

  • lavc/arm : fix lack of precision in ff_ps_stereo_interpolate_neon

    22 juin 2017, par Clément Bœsch
    lavc/arm : fix lack of precision in ff_ps_stereo_interpolate_neon
    

    The code originally pre-multiply by 2 the steps, causing the running sum
    of the h factors to drift away due to the lack of precision. It quickly
    causes an inaccuracy > 0.01.

    I tried diverse approaches such as multiply by 2.0 (instead of adding
    the value itself) without success.

    I'm unable to bench the impact of this change, feel free to compare.

    This commit fixes the incoming aacpsdsp tests.

    Following is an alternative simplified function (matching the incoming
    AArch64 code) that may be used :

    function ff_ps_stereo_interpolate_neon, export=1
    vld1.32 q0, [r2]
    vld1.32 q1, [r3]
    ldr r12, [sp]
    vmov.f32 q8, q0
    vmov.f32 q9, q1
    vzip.32 q8, q0
    vzip.32 q9, q1
    1 :
    vld1.32 d4, [r0,:64]
    vld1.32 d6, [r1,:64]
    vadd.f32 q8, q8, q9
    vadd.f32 q0, q0, q1
    vmov.f32 d5, d4
    vmov.f32 d7, d6
    vmul.f32 q2, q2, q8
    vmla.f32 q2, q3, q0
    vst1.32 d4, [r0,:64] !
    vst1.32 d5, [r1,:64] !
    subs r12, r12, #1
    bgt 1b
    bx lr
    endfunc

    • [DH] libavcodec/arm/aacpsdsp_neon.S
  • Converting AAC stream to DASH MP4 with high fragment length precision

    5 mars 2017, par vdudouyt

    For my HTML5 project I need to create a fragmented MP4 file with a single audio stream (no video), each fragment of which has a duration of exactly 0.1 second.

    Accordingly to ffmpeg docs, you can accomplish that by passing a value in microseconds with ’-frag_duration’ - which I found to be working and playable with HTML5 MediaSource API :

    $ ffmpeg -y -i input.aac -c:a libfdk_aac -b:a 64k -level:v 13 -r 25 -strict experimental -movflags empty_moov+default_base_moof -frag_duration 100000 output.mp4

    As we have a 210 second audio split up by 0.1s fragments, I expect that in output.mp4 we’d have 2100 fragments, hence 2100 moof atoms. But, upon inspecting it I’ve figured out that we only have 1811 moof atoms - which means that some (or maybe even all) fragments are bigger than expected :

    $ python ~/git/mp4viewer/src/showboxes.py output.mp4 |grep moof|wc -l
    1811

    Could anybody tell me what’s wrong, and how could I accomplish what I want ?

    Right now my assumption is that during an encoding I have AAC frame length which is not a multiple of 0.1s, hence ffmpeg has no chance to produce the fragments that are strictly equal to 0.1s but I’m not sure. If somebody can confirm that - and let me know a way to explicitly set AAC frame_size in FFMPEG (I couldn’t find anything like that in the docs), or completely disprove this - it would be also highly appreciated.

  • how to limit precision of motion vectors in hevc using ffmpeg libx265 ?

    22 juillet 2020, par n-93

    For an experiment on HEVC video coding, I wanted to test how the precision of motion vectors impacts the rate of the compressed file.
By examining the options present in FFmpeg libx65 it seems that they are mostly concerned with changing the algorithms used for motion estimation to limit their complexity. Is there a way to limit the precision used to represent motion vectors ?
Thank you