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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Sélection de projets utilisant MediaSPIP
29 avril 2011, parLes exemples cités ci-dessous sont des éléments représentatifs d’usages spécifiques de MediaSPIP pour certains projets.
Vous pensez avoir un site "remarquable" réalisé avec MediaSPIP ? Faites le nous savoir ici.
Ferme MediaSPIP @ Infini
L’Association Infini développe des activités d’accueil, de point d’accès internet, de formation, de conduite de projets innovants dans le domaine des Technologies de l’Information et de la Communication, et l’hébergement de sites. Elle joue en la matière un rôle unique (...) -
Submit enhancements and plugins
13 avril 2011If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.
Sur d’autres sites (3680)
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ffmpeg output with label 'v' does not exist in any defined filtler graph
15 avril 2024, par David RoyaleBeen trying to make this Python code work but it fails up until rendering the final part :


import subprocess
import re
import os

def detect_idle_sections(video_path):
 command = ['ffmpeg', '-i', video_path, '-vf', 'select=\'gt(scene,0.1)\'', '-vsync', 'vfr', '-f', 'null', '-']
 output = subprocess.check_output(command, stderr=subprocess.STDOUT).decode('utf-8')
 
 idle_sections = []
 duration = 0.0
 for line in output.split('\n'):
 match = re.search(r'scene:(\d+)', line)
 if match:
 scene = int(match.group(1))
 if scene == 0:
 duration += 1.0 / 30 # Assuming 30 fps
 else:
 if duration > 0:
 idle_sections.append((duration, duration - (1.0 / 30))) # Duration and start time
 duration = 0.0
 
 return idle_sections

def cut_idle_sections(video_path, idle_sections, output_path, total_duration):
 print("starting to cut things")
 filters = []
 start_time = 0.0
 for duration, _ in idle_sections:
 filters.append(f'[0:v]trim=start={start_time}:end={start_time + duration},setpts=PTS-STARTPTS[v{len(filters)}]')
 start_time += duration
 
 if start_time < total_duration:
 filters.append(f'[0:v]trim=start={start_time},setpts=PTS-STARTPTS[v{len(filters)}]')

 filter_str = ';'.join(filters)
 print("finished chopping")
 command = ['ffmpeg', '-i', video_path, '-filter_complex', filter_str, '-map', '[v]', output_path]
 subprocess.call(command)

def get_total_duration(video_path):
 print("prior getting time")
 command = ['ffprobe', '-v', 'error', '-show_entries', 'format=duration', '-of', 'default=noprint_wrappers=1:nokey=1', video_path]
 output = subprocess.check_output(command).decode('utf-8').strip()
 print("after getting time")
 return float(output)

input_file = r"C:\Users\D\Videos\2024-04-15 08-42-53.mkv"
output_file = r"C:\Users\D\Videos\output_video.mp4"

# Get full paths
input_path = os.path.abspath(input_file)
output_path = os.path.abspath(output_file)

total_duration = get_total_duration(input_path)
idle_sections = detect_idle_sections(input_path)
cut_idle_sections(input_path, idle_sections, output_path, total_duration)



The error I am getting is :


[out#0/mp4 @ 000001af60f9d3c0] Output with label 'v' does not exist in any defined filter graph, or was already used elsewhere.
Error opening output file C:\Users\D_era\Videos\output_video.mp4.
Error opening output files: Invalid argument



The code is intended to cut "iddle" frames where frame a = frame b. I want to point out that I don't really care about audio, so it's just comparing if frames "A" through "H" are the same and keeping a and continuing with the rest of the video.


Putting some comments to determine which part was successful and which broke, I found that the line failig is this :


command = ['ffmpeg', '-i', video_path, '-filter_complex', filter_str, '-map', '[v]', output_path]



and apparently is the -map part.


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webrtc to rtmp send video from camera to rtmp link
14 avril 2024, par Leo-Mahendrai cant send the video from webrtc which is converted to bufferd data for every 10seconds and send to server.js where it takes it via websockets and convert it to flv format using ffmpeg.


i am trying to send it to rtmp server named restreamer for start, here i tried to convert the buffer data and send it to rtmp link using ffmpeg commands, where i initially started to suceesfully save the file from webrtc to mp4 format for a duration of 2-3 minute.


after i tried to use webrtc to send video data for every 10 seconds and in server i tried to send it to rtmp but i cant send it, but i can see the connection of rtmp url and server is been taken place but i cant see the video i can see the logs in rtmp server as


2024-04-14 12:35:45 ts=2024-04-14T07:05:45Z level=INFO component="RTMP" msg="no streams available" action="INVALID" address=":1935" client="172.17.0.1:37700" path="/3d30c5a9-2059-4843-8957-da963c7bc19b.stream" who="PUBLISH"
2024-04-14 12:35:45 ts=2024-04-14T07:05:45Z level=INFO component="RTMP" msg="no streams available" action="INVALID" address=":1935" client="172.17.0.1:37716" path="/3d30c5a9-2059-4843-8957-da963c7bc19b.stream" who="PUBLISH"
2024-04-14 12:35:45 ts=2024-04-14T07:05:45Z level=INFO component="RTMP" msg="no streams available" action="INVALID" address=":1935" client="172.17.0.1:37728" path="/3d30c5a9-2059-4843-8957-da963c7bc19b.stream" who="PUBLISH" 



my frontend code


const handleSendVideo = async () => {
 console.log("start");
 
 if (!ws) {
 console.error('WebSocket connection not established.');
 return;
 }
 
 try {
 const videoStream = await navigator.mediaDevices.getUserMedia({ video: true });
 const mediaRecorder = new MediaRecorder(videoStream);
 
 const requiredFrameSize = 460800;
 const frameDuration = 10 * 1000; // 10 seconds in milliseconds
 
 mediaRecorder.ondataavailable = async (event) => {
 if (ws.readyState !== WebSocket.OPEN) {
 console.error('WebSocket connection is not open.');
 return;
 }
 
 if (event.data.size > 0) {
 const arrayBuffer = await event.data.arrayBuffer();
 const uint8Array = new Uint8Array(arrayBuffer);
 
 const width = videoStream.getVideoTracks()[0].getSettings().width;
 const height = videoStream.getVideoTracks()[0].getSettings().height;
 
 const numFrames = Math.ceil(uint8Array.length / requiredFrameSize);
 
 for (let i = 0; i < numFrames; i++) {
 const start = i * requiredFrameSize;
 const end = Math.min((i + 1) * requiredFrameSize, uint8Array.length);
 let frameData = uint8Array.subarray(start, end);
 
 // Pad or trim the frameData to match the required size
 if (frameData.length < requiredFrameSize) {
 // Pad with zeros to reach the required size
 const paddedData = new Uint8Array(requiredFrameSize);
 paddedData.set(frameData, 0);
 frameData = paddedData;
 } else if (frameData.length > requiredFrameSize) {
 // Trim to match the required size
 frameData = frameData.subarray(0, requiredFrameSize);
 }
 
 const dataToSend = {
 buffer: Array.from(frameData), // Convert Uint8Array to array of numbers
 width: width,
 height: height,
 pixelFormat: 'yuv420p',
 mode: 'SendRtmp'
 };
 
 console.log("Sending frame:", i);
 ws.send(JSON.stringify(dataToSend));
 }
 }
 };
 
 // Start recording and send data every 10 seconds
 mediaRecorder.start(frameDuration);
 
 console.log("MediaRecorder started.");
 } catch (error) {
 console.error('Error accessing media devices or starting recorder:', error);
 }
 };



and my backend


wss.on('connection', (ws) => {
 console.log('WebSocket connection established.');

 ws.on('message', async (data) => {
 try {
 const parsedData = JSON.parse(data);

 if (parsedData.mode === 'SendRtmp' && Array.isArray(parsedData.buffer)) {
 const { buffer, pixelFormat, width, height } = parsedData;
 const bufferArray = Buffer.from(buffer);

 await sendRtmpVideo(bufferArray, pixelFormat, width, height);
 } else {
 console.log('Received unknown or invalid mode or buffer data');
 }
 } catch (error) {
 console.error('Error parsing WebSocket message:', error);
 }
 });

 ws.on('close', () => {
 console.log('WebSocket connection closed.');
 });
 });
 const sendRtmpVideo = async (frameBuffer, pixelFormat, width, height) => {
 console.log("ffmpeg data",frameBuffer)
 try {
 const ratio = `${width}x${height}`;
 const ffmpegCommand = [
 '-re',
 '-f', 'rawvideo',
 '-pix_fmt', pixelFormat,
 '-s', ratio,
 '-i', 'pipe:0',
 '-c:v', 'libx264',
 '-preset', 'fast', // Specify the preset for libx264
 '-b:v', '3000k', // Specify the video bitrate
 '-loglevel', 'debug',
 '-f', 'flv',
 // '-flvflags', 'no_duration_filesize', 
 RTMPLINK
 ];


 const ffmpeg = spawn('ffmpeg', ffmpegCommand);

 ffmpeg.on('exit', (code, signal) => {
 if (code === 0) {
 console.log('FFmpeg process exited successfully.');
 } else {
 console.error(`FFmpeg process exited with code ${code} and signal ${signal}`);
 }
 });

 ffmpeg.on('error', (error) => {
 console.error('FFmpeg spawn error:', error);
 });

 ffmpeg.stderr.on('data', (data) => {
 console.error(`FFmpeg stderr: ${data}`);
 });

 ffmpeg.stdin.write(frameBuffer, (err) => {
 if (err) {
 console.error('Error writing to FFmpeg stdin:', err);
 } else {
 console.log('Data written to FFmpeg stdin successfully.');
 }
 ffmpeg.stdin.end(); // Close stdin after writing the buffer
 });
 } catch (error) {
 console.error('Error in sendRtmpVideo:', error);
 }
 };




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Flutter error in Ffmpeg, "Unhandled Exception : ProcessException : No such file or directory" in macOS desktop version
19 avril 2024, par pratik vekariyaI'm trying video trim video using ffmpeg, for macOS desktop application.


I have downloaded ffmpeg from here for macOS.


Here is my code


String mainPath = 'Users/apple/Workspace/User/2024/Project/videoapp/build/macos/Build/Products/Debug/';
 mainPath = mainPath.substring(0, mainPath.lastIndexOf("/"));
 
 Directory directoryExe3 = Directory("$mainPath");
 var dbPath = path.join(directoryExe3.path,
 "App.framework/Resources/flutter_assets/assets/ffmpeg/ffmpegmacos");
//here in "Products/Debug/" folder desktop app will generate

//directoryExe3 path will be, Users/apple/Workspace/User/2024/Project/videoapp/build/macos/Build/Products/Debug

//and dbPath will be, Users/apple/Workspace/User/2024/Project/videoapp/build/macos/Build/Products/Debug/App.framework/Resources/flutter_assets/assets/ffmpeg/ffmpegmacos

//so when app will run it can access it from this path

//executable code, command for ffmpeg

String transpose_str += "crop=" +
 out_w.toInt().toString() +
 ":" +
 out_h.toInt().toString() +
 ":" +
 x!.toInt().toString() +
 ":" +
 y!.toInt().toString() +
 ",";
 transpose_str += "scale=960:192";

Future<processresult> result_ = Process.run(dbPath, [
 "-ss",
 timestamp,
 "-i",
 inputFilePath,
 "-t",
 endTime,
 "-vf",
 transpose_str,
 "-an",
 "./temp.mp4",
 ]); 
</processresult>


Now when I run this in macOS desktop verison, it gives me error at Process.run that in dbPath, Unhandled Exception : ProcessException : No such file or directory.


Any help would be appreciate !


when i run this as desktop version it should get file from assets.