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  • L’espace de configuration de MediaSPIP

    29 novembre 2010, par

    L’espace de configuration de MediaSPIP est réservé aux administrateurs. Un lien de menu "administrer" est généralement affiché en haut de la page [1].
    Il permet de configurer finement votre site.
    La navigation de cet espace de configuration est divisé en trois parties : la configuration générale du site qui permet notamment de modifier : les informations principales concernant le site (...)

  • Déploiements possibles

    31 janvier 2010, par

    Deux types de déploiements sont envisageable dépendant de deux aspects : La méthode d’installation envisagée (en standalone ou en ferme) ; Le nombre d’encodages journaliers et la fréquentation envisagés ;
    L’encodage de vidéos est un processus lourd consommant énormément de ressources système (CPU et RAM), il est nécessaire de prendre tout cela en considération. Ce système n’est donc possible que sur un ou plusieurs serveurs dédiés.
    Version mono serveur
    La version mono serveur consiste à n’utiliser qu’une (...)

  • Sélection de projets utilisant MediaSPIP

    29 avril 2011, par

    Les exemples cités ci-dessous sont des éléments représentatifs d’usages spécifiques de MediaSPIP pour certains projets.
    Vous pensez avoir un site "remarquable" réalisé avec MediaSPIP ? Faites le nous savoir ici.
    Ferme MediaSPIP @ Infini
    L’Association Infini développe des activités d’accueil, de point d’accès internet, de formation, de conduite de projets innovants dans le domaine des Technologies de l’Information et de la Communication, et l’hébergement de sites. Elle joue en la matière un rôle unique (...)

Sur d’autres sites (4095)

  • Making a blu-ray video-album from 30fps video-recordings ?

    11 janvier 2015, par mr_lou

    I wish to make a blu-ray video-album with all the family video-recordings I’ve done with various recording devices through-up the years. Most of the recordings are 720p 30fps, recorded with my cellphone.

    As many others before me I have now learned, that simply saving my video-project as a 720p 24fps rendering, results in a lot of jerkiness due to the missing frames. Not good.

    But what to do then ?

    According to http://en.wikipedia.org/wiki/Blu-ray_Disc#Media_format my other framerate options for 720p are 60fps (59.94fps) or 50fps. So as I’m writing this I’m trying to render my project into a 59.94fps video. Logically, if my recordings have 30fps, there’ll be a little jerkiness here too though ?

    Another option I seem to have, is to save my project as a 1080i 29.97fps video. This is as close to the 30fps I can get, but again : 29.97fps isn’t 30fps, so what happens with jerkiness here ?

    Also, saving my 720p 30fps recordings as either 720p 59.94fps or 1080i 29.97fps logically results in a bigger filesize. Filesize is somewhat important too, as I expect this blu-ray collection to contain as many videos as possible. (720p recordings should give at least 11 hours on a standard 25gb blu-ray disc).

    And finally, there’s also the theoretical option of converting my 30fps recordings to smooth 24fps recordings, but as far as I can understand in my searches, this is extremely tricky / almost impossible to do ?

    Surely it can’t be this tricky to put everyday recordings onto a blu-ray disc ? I must be missing something ?

    The overall question is : What is the best solution for putting 720p 30fps and 1080p 30fps video-recordings onto a blu-ray disc ?

    Thanks !

    EDIT :

    Two possible answers I’m expecting to hear :

    1) Best practice to put 720p 30fps and 1080p 30fps videos onto a blu-ray, is to just stick to 720p 30fps and 1080p 30fps. Although it is not a blu-ray standard, the majority of players will play them anyway.

    2) Best practice is to use 720p 59.94fps. That’s the only way to make sure the video plays on most devices. There are simply too many devices that will only play the blu-ray standards. So you can forget about using anything else.

  • Evolution of Multimedia Fiefdoms

    1er octobre 2014, par Multimedia Mike — General

    I want to examine how multimedia fiefdoms have risen and fallen through the years.


    Medieval Castle

    Back in the day, the multimedia fiefdoms were built around the formats put forth by competing companies : there was Microsoft/WMV, Apple/MOV, and Real/RM as the big contenders. On2 always wanted to be a player in this arena but could never quite catch a break. A few brave contenders held the line for open source and also for the power users who desired one application that could handle everything (my original motivation for wanting to get into multimedia hacking).

    The computer desktop was the battleground for internet-based media stream. Whatever happened to those days ? Actually, if memory serves, Flash-based video streaming stepped on all of them.

    Over the last 6-7 years, the battleground has expanded to cover mobile devices, where Flash’s impact has… lessened. During this time, multimedia technology pretty well standardized on a particular stack, namely, the MPEG (MP4/H.264/AAC) stack.

    The belligerents in this war tried for years to effectively penetrate new territory, namely, the living room where the television lived. This had been slowgoing for years due to various user interface and content issues, but steadily improved.

    Last April, Amazon announced their entry into the set-top box market with the Fire TV. That was when it suddenly crystallized for me that the multimedia ecosystem has radically shifted. Now, the multimedia fiefdoms revolve around access to content via streaming services.

    Off the top of my head, here are some of the fiefdoms these days (fiefdoms I have experience using) :

    • Netflix (subscription streaming)
    • Amazon (subscription, rental, and purchased streaming)
    • Hulu Plus (subscription streaming)
    • Apple (rental and purchased media)

    I checked some results on Can I Stream.It ? (which I refer to often) and found a bunch more streaming fiefdoms such as Google (both Play and YouTube, which are separate services), Sony, Xbox 360, Crackle, Redbox Instant, Vudu, Target Ticket, Epix, Sony, SnagFilms, and XFINITY StreamPix. And surely, these are probably just services available in the United States ; I know other geographical regions have their own fiefdoms.

    What happened ?

    When I got into multimedia hacking, there were all these disparate, competing ecosystems. As a consumer, I didn’t care where the media came from, I just wanted to play it. That’s what inspired me to work on open source multimedia projects. Now I realize that I have the same problem 10-15 years later : there are multiple competing ecosystems. I might subscribe to fiefdoms X and Y, but am frustrated to learn that something I’d like to watch is only available through fiefdom Z. Very few of these fiefdoms can be penetrated using open source technology.

    I’m not really sure about the point about this whole post. Multimedia technology seems really standardized these days. But that’s probably just my perspective because I have spent way too long focusing on a few areas of multimedia technology such as audio and video coding. It’s interesting that all these services probably leverage the same limited number of codecs. Their differentiation comes from the catalog of content that each is able to license for streaming. There are different problems to solve in the multimedia arena now.

  • Senior Software Engineer to join Piwik Product Engineering team

    10 janvier 2015, par Matthieu Aubry — Jobs

    At Piwik and Piwik PRO we develop the leading open source web analytics platform, used by more than one million websites worldwide. Our vision is to help the world liberate their analytics data by building the best open alternative to Google Analytics.

    The Piwik platform collects, stores and processes a lot of information : hundreds of millions of data points each month. We create intuitive, simple and beautiful reports that delight our users.

    Are you seeking a new challenge ? We are currently looking for a full time Software Developer to join our small and dedicated Product Engineering team.

    At Piwik PRO we practise agile methodology, test driven development and fast release cycles. The main technologies we work with are PHP5, JavaScript (AngularJS, jQuery) and MySQL and our tools include PhpStorm, Github, Travis CI and Slack.

    As a Software Developer for Piwik PRO, you will be writing open source code that will directly benefit 250,000+ Piwik users in 200+ countries and 50 languages.

    Key Responsibilities

    • Writing server-side code (PHP 5) and front-end code (JavaScript).
    • Creating robust high-volume production applications and developing prototypes quickly.
    • Tackling new problems as we continue to push technology forward.
    • Assisting other developers by writing peer code reviews.
    • Improving and updating our platform developer guides.
    • Lead by example, able to self manage and use initiative to get things done.

    Minimum qualifications

    • Experience in product development, security, the open source philosophy and usable interface design.
    • Understanding of, and practical experience with PHP5 and JavaScript application development.
    • 3+ years experience building successful production software systems.
    • Solid knowledge of testing principles and OOP.
    • Strong analytical and coding skills.
    • Strong written communication.

    Location

    • Offices based in Wellington, New Zealand or Wrocław, Poland.
    • However remote work is also possible.

    Apply online

    To apply for this position, please Apply online here. We look forward to receiving your applications !