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Médias (91)
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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (13)
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Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Qualité du média après traitement
21 juin 2013, parLe bon réglage du logiciel qui traite les média est important pour un équilibre entre les partis ( bande passante de l’hébergeur, qualité du média pour le rédacteur et le visiteur, accessibilité pour le visiteur ). Comment régler la qualité de son média ?
Plus la qualité du média est importante, plus la bande passante sera utilisée. Le visiteur avec une connexion internet à petit débit devra attendre plus longtemps. Inversement plus, la qualité du média est pauvre et donc le média devient dégradé voire (...)
Sur d’autres sites (3894)
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FFMPEG command works on Mac but not on Windows [duplicate]
24 décembre 2019, par ArthurThis question is an exact duplicate of :
Hi I’m working on a project which needs to create animations by playing 2000 charts in 50 fps using FFMPEG, the command is :
ffmpeg -y -framerate 50 -i img-%04d.png -vb 40M -vcodec h264 esez.mp4
charts are located in the same folder with name as img-0001.png img-2000.png
It worked well on my Mac. On Windows, the command can run and generate a mp4 file. But the animation is just black screen on Windows media player. I also tried open with VLC, it has some image, but not proper at all.
log from Windows CMD :
ffmpeg version git-2019-12-11-4110029 Copyright (c) 2000-2019 the FFmpeg developers
built with gcc 9.2.1 (GCC) 20191125
configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --enable-libmfx --enable-ffnvcodec --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
libavutil 56. 36.101 / 56. 36.101
libavcodec 58. 64.101 / 58. 64.101
libavformat 58. 35.101 / 58. 35.101
libavdevice 58. 9.101 / 58. 9.101
libavfilter 7. 68.100 / 7. 68.100
libswscale 5. 6.100 / 5. 6.100
libswresample 3. 6.100 / 3. 6.100
libpostproc 55. 6.100 / 55. 6.100
Input #0, image2, from 'img-%04d.png':
Duration: 00:00:40.18, start: 0.000000, bitrate: N/A
Stream #0:0: Video: png, rgba(pc), 1000x800, 50 fps, 50 tbr, 50 tbn, 50 tbc
Stream mapping:
Stream #0:0 -> #0:0 (png (native) -> h264 (libx264))
Press [q] to stop, [?] for help
[libx264 @ 00000242aaacc6c0] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2
[libx264 @ 00000242aaacc6c0] profile High 4:4:4 Predictive, level 3.2, 4:4:4, 8-bit
[libx264 @ 00000242aaacc6c0] 264 - core 158 - H.264/MPEG-4 AVC codec - Copyleft 2003-2019 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=4 threads=6 lookahead_threads=1 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=abr mbtree=1 bitrate=40000 ratetol=1.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
Output #0, mp4, to 'esez.mp4':
Metadata:
encoder : Lavf58.35.101
Stream #0:0: Video: h264 (libx264) (avc1 / 0x31637661), yuv444p, 1000x800, q=-1--1, 40000 kb/s, 50 fps, 12800 tbn, 50 tbc
Metadata:
encoder : Lavc58.64.101 libx264
Side data:
cpb: bitrate max/min/avg: 0/0/40000000 buffer size: 0 vbv_delay: N/A
frame= 2009 fps= 90 q=-1.0 Lsize= 7569kB time=00:00:40.12 bitrate=1545.6kbits/s speed= 1.8x
video:7545kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.322921%
[libx264 @ 00000242aaacc6c0] frame I:9 Avg QP: 0.35 size: 60878
[libx264 @ 00000242aaacc6c0] frame P:511 Avg QP: 0.74 size: 5275
[libx264 @ 00000242aaacc6c0] frame B:1489 Avg QP: 4.35 size: 3010
[libx264 @ 00000242aaacc6c0] consecutive B-frames: 0.7% 0.7% 2.2% 96.4%
[libx264 @ 00000242aaacc6c0] mb I I16..4: 85.1% 1.6% 13.3%
[libx264 @ 00000242aaacc6c0] mb P I16..4: 0.7% 0.0% 0.2% P16..4: 1.3% 0.8% 0.4% 0.0% 0.0% skip:96.7%
[libx264 @ 00000242aaacc6c0] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 1.6% 0.7% 0.2% direct: 0.1% skip:97.2% L0:48.2% L1:39.0% BI:12.8%
[libx264 @ 00000242aaacc6c0] final ratefactor: -35.51
[libx264 @ 00000242aaacc6c0] 8x8 transform intra:2.6% inter:5.9%
[libx264 @ 00000242aaacc6c0] coded y,u,v intra: 12.9% 2.5% 2.6% inter: 0.9% 0.5% 0.6%
[libx264 @ 00000242aaacc6c0] i16 v,h,dc,p: 84% 14% 2% 0%
[libx264 @ 00000242aaacc6c0] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 18% 2% 77% 0% 1% 1% 0% 0% 0%
[libx264 @ 00000242aaacc6c0] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 36% 22% 19% 4% 4% 4% 4% 6% 2%
[libx264 @ 00000242aaacc6c0] Weighted P-Frames: Y:0.0% UV:0.0%
[libx264 @ 00000242aaacc6c0] ref P L0: 60.2% 0.7% 21.4% 17.7%
[libx264 @ 00000242aaacc6c0] ref B L0: 72.6% 20.2% 7.3%
[libx264 @ 00000242aaacc6c0] ref B L1: 88.4% 11.6%
[libx264 @ 00000242aaacc6c0] kb/s:1538.15Could anybody please help me with this problem ?
Happy Holiday to all !
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AForge.Video.VideoFileWriter, Video Quality loss after a second
29 décembre 2019, par Just another DevI tried to use AForge to create mp4 video from images..but experience this quality loss after about 1 - 2 second into the video. Just wondering if anyone knows what went wrong with my code ?
using AForge.Video.FFMPEG;
VideoFileWriter writer = new VideoFileWriter();
writer.Open(fileName, _width, _height, _frameRate, VideoCodec.MPEG4, 800000);
var s = AForge.Imaging.Image.FromFile(@"[path]\image.jpg");
int frameCount = _frameRate * scene.Time;
for (int i = 0; i < frameCount; i++)
{
writer.WriteVideoFrame(s);
}
writer.Close();I use the above code to create a 3 second 1080p video with frame rate 60, bit rate 800k, and using this image as an example : https://www.bushandbeach.co.nz/wp-content/uploads/2019/05/A-Taste-of-Auckland-Full-Day-1-opt.jpg
the output video is in here : https://youtu.be/j0z7711cyOM
as you can see the image quality seems to be ok, for about 2 seconds and then it blurs out in the last second.
Thanks so much
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ffmpeg and libx264 videos do not play on video player
24 décembre 2019, par Tobifor a few months now I encountered a problem using
FFmpeg
in combination with the video codeh264
. The video generation works fine and without any errors. I am using the following script since 2015 to build my videos from single pictures :#!/bin/bash
# ------------------------------------------------------------------------------
#
# Video generator
# Tobias Holzmann
# Date: 18.03.15
# Update: 24.12.2019
# Switch back to ffmpeg from avconv
#
# ------------------------------------------------------------------------------
frameRate=30
vcodec="h264"
crf=18 # Between 0-51; 23 is default. 0 = lossless
# ------------------------------------------------------------------------------
ffmpeg \
-f image2 \
-r $frameRate \
-i animation.%4d.png \
-r $frameRate \
-crf $crf \
-vcodec $vcodec \
AVideo.flv
# ------------------------------------------------------------------------------Today I made it a bit more fancy and easier to use. However, the problem is, that all videos I generate with
h264
do not play at all using thevlc
player or the common Ubuntu video player. I get errors such as :shorty@animation: vlc AVideo.flv
VLC media player 3.0.8 Vetinari (revision 3.0.8-0-gf350b6b5a7)
[000055c0e70af420] main libvlc: Running vlc with the default interface. Use 'cvlc' to use vlc without interface.
[NULL @ 0x7fe318c2c2a0] Invalid NAL unit size (30490 > 15039).
[NULL @ 0x7fe318c2c2a0] missing picture in access unit with size 15733
[h264 @ 0x7fe318c2c2a0] Invalid NAL unit size (30490 > 15039).
[h264 @ 0x7fe318c2c2a0] Error splitting the input into NAL units.
[00007fe324c1c420] avcodec decoder: Using NVIDIA VDPAU Driver Shared Library 430.50 Thu Sep 5 22:38:52 CDT 2019 for hardware decoding
[h264 @ 0x7fe325428ac0] hardware accelerator failed to decode picture
[h264 @ 0x7fe324c1fb00] hardware accelerator failed to decode picture
[h264 @ 0x7fe324eb9d80] hardware accelerator failed to decode picture
[h264 @ 0x7fe324ed6080] hardware accelerator failed to decode picture
[h264 @ 0x7fe324ef2400] hardware accelerator failed to decode picture
[h264 @ 0x7fe324f0e780] hardware accelerator failed to decode picture
[h264 @ 0x7fe325428ac0] hardware accelerator failed to decode picture
[h264 @ 0x7fe324c1fb00] hardware accelerator failed to decode picture
[h264 @ 0x7fe324eb9d80] hardware accelerator failed to decode picture
[h264 @ 0x7fe324ed6080] hardware accelerator failed to decode picture
[h264 @ 0x7fe324ef2400] hardware accelerator failed to decode picture
[00007fe324c1c420] main decoder error: buffer deadlock prevented
[h264 @ 0x7fe324f0e780] hardware accelerator failed to decode picture
...
...I am wondering if someone does know where the problem is located. Any hint or feedback is appreciated. Thank you in advance and kind regards, Tobi.