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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (6081)

  • Trying to use FFMPEG in C using Codeblocks IDE under Windows 8.1

    31 octobre 2013, par obelix

    I have been trying to use FFMPEG in C using Codeblocks IDE under Windows 8.1.
    I've done the linking stuff required in order to make my code compile but i get the following error :

    C :\Users\user\Desktop\MScProject\FFmpegTest2\main.c|82|error : 'CODEC_TYPE_VIDEO' undeclared (first use in this function)|

    The source i use is the one from the following tutorial
    http://dranger.com/ffmpeg/tutorial01.c

    (original link : http://dranger.com/ffmpeg/tutorial01.html)

    Any ideas ??
    Thanks in advance !!
    (btw the same thing happens when i am trying to compile the program in ubuntu)

  • Looking for video libraries for editing video on windows/ios/azure service [on hold]

    17 juillet 2015, par sanyam

    Which library would be a good bet in terms of ...
    1. Richness in features (I want to create a video from short clips and images with effects and filters). Think auto videos created from Google Photos.
    2. Extensibility - I would prefer using similar tech on IOS and Windows apps. Might have to offload some processing to a web service on Azure (windows or linux).
    3. Programmability - An API is preferred over command line as it gives more flexibility and better error handling.

    Given all these options, what is my best bet ? I’ve only looked at ffmpeg till now, is there a better alternative ?

  • Windows libs for ffmpeg don't link (visual studio) ?

    21 octobre 2013, par Chad Mourning

    So, I'm trying to get a project I'm writing to link against ffmpeg libraries but I keep getting linker errors :

    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "struct AVCodec * __cdecl avcodec_find_encoder(enum AVCodecID)" (?avcodec_find_encoder@@YAPEAUAVCodec@@W4AVCodecID@@@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "int __cdecl av_dict_set(struct AVDictionary * *,char const *,char const *,int)" (?av_dict_set@@YAHPEAPEAUAVDictionary@@PEBD1H@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "int __cdecl avcodec_encode_video(struct AVCodecContext *,unsigned char *,int,struct AVFrame const *)" (?avcodec_encode_video@@YAHPEAUAVCodecContext@@PEAEHPEBUAVFrame@@@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "struct AVCodecContext * __cdecl avcodec_alloc_context3(struct AVCodec const *)" (?avcodec_alloc_context3@@YAPEAUAVCodecContext@@PEBUAVCodec@@@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "struct AVFrame * __cdecl avcodec_alloc_frame(void)" (?avcodec_alloc_frame@@YAPEAUAVFrame@@XZ)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "void __cdecl av_free(void *)" (?av_free@@YAXPEAX@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "int __cdecl avcodec_open2(struct AVCodecContext *,struct AVCodec const *,struct AVDictionary * *)" (?avcodec_open2@@YAHPEAUAVCodecContext@@PEBUAVCodec@@PEAPEAUAVDictionary@@@Z)
    1>GLViewLASReader.obj : error LNK2001: unresolved external symbol "int __cdecl avcodec_close(struct AVCodecContext *)" (?avcodec_close@@YAHPEAUAVCodecContext@@@Z)
    1>C:\STEAMiE\usr\modules\LASReader\win32\Release\LASReader.exe : fatal error LNK1120: 8 unresolved externals

    I downloaded the dev package from :

    http://ffmpeg.zeranoe.com/builds/

    But when I link against the libs like I normally would, I get the linker errors. Is this package somehow different from every other library I've tried to use that I just need the .h/.libs for ? Is there a reason why it has to be that way ?