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Médias (91)
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (73)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;
Sur d’autres sites (4746)
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Tele-Arena Lives On
25 février 2011, par Multimedia Mike — Game HackingReaders know I have a peculiar interest in taking apart video games and that I would rather study a game’s inner workings than actually play it. I take an interest on others’ efforts in this same area. It’s still in my backlog to take a closer look at Clone2727’s body of work. But I wanted to highlight my friend’s work on re-implementing a game called Tele-Arena.
Back In The Day
As some of you are likely aware, there was a dark age of online communication that predated the era of widespread internet access. This was known as "The BBS Age". People dialed into these BBSes using modems that operated at abysmal transfer speeds and would communicate with other users, upload and download files, and play an occasional game.BBS software evolved and perhaps the ultimate (and final) evolution was Galacticomm’s MajorBBS (MBBS). There were assorted games that plugged into the MBBS, all rendered in glorious color ANSI graphics. One of the most famous of these games was Tele-Arena (TA). TA was a multiplayer fantasy-themed text adventure game. Perhaps you could think of it as World of Warcraft, only rendered as interactive fiction instead of a rich 3D landscape. (Disclaimer : I might not be qualified to make that comparison since I have never experienced WoW firsthand, though I did play TA on and off about 17 years ago).
TA was often compared to multi-user dungeons — or MUDs — that were played by telneting into internet servers hosting games. Such comparisons were usually unfavorable as people who had experience with both TA and MUDs were sniffy elitists with internet access who thought they were sooooo much better than those filthy, BBS-dialing serfs.
Sorry, didn’t mean to open old wounds.
Modern Retelling of A Classic Tale
Anyway, my friend Ron Kinney is perhaps the world’s biggest fan of TA. So much so that he has re-implemented the engine in Java under the project name Ether. He’s in a similar situation as the ScummVM project in that, while the independent, open source engine is fair game for redistribution, it would be questionable to redistribute the original data files. That’s why he created an AreaBuilder application that generates independent game data files.Ironically, you can also telnet into a server on which Ron hosts an instance of Tele-Arena (ironic in the sense that the internet/BBS conflict gets a little blurry).
I hope that one day Ron will regale us with the strangest tales from the classic TA days. My personal favorite was "Wrath of a Sysop."
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Error trying to load ffmpeg library in dart
24 juillet 2021, par Vinícius PereiraI'm a new programmer in de Dart world and I'm trying some stuff to learn more.
I'm trying to create a application that outputs audio from a file. I checked pub and I haven't found anything that suits my needs. So I found about dart:ffi and about ffmpeg capabilities.


For the past few days I'm trying to load the ffmpeg libraries (avcodec, avformat, etc.) into my code but I haven't succeded.


This is my code.


var libraryPath = path.join(Directory.current.path, 'bin', 'avcodec.dll');
final dylib = ffi.DynamicLibrary.open(libraryPath);



This is the error I got :


Exception has occurred.
ArgumentError (Invalid argument(s): Failed to load dynamic library 'C:\Users\[MYUSER]\Documents\Code\Dart\ffmpeg\bin\avcodec.dll': 126)



What I've tried so far :


- 

- Checked the path, it's right ;
- Tried to import another library (sqlite3) with success ;
- Tried to compile the DLLs myself and also tried prebuilt ones (from the links on ffmpeg site)








My dart version
Dart SDK version: 2.13.4 (stable) on "windows_x64"


Whats the procedure to properly use the ffmpeg library with dart ?


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Adding a text overlay with constant size to a video with varying resolutions using ffmpeg
22 décembre 2020, par BetaLixTI have a video with different resolutions at different points of the video and need to add a text overlay to it. I'm new with ffmpeg, the following is one of the commands I've tried


ffmpeg -i input.mp4 -vf "drawtext=text='Hello World'" -c:a copy output.mp4



But the output has blurry text with it resizing every few seconds (I'm guessing because of the various resolutions in the video) and some parts of the video have their aspect ratios altered.


Information on input file


The
input.mp4
video is generated from some .h264 raw data converted to mp4 and some blank mp4 generated that are all concatenated together, following are the commands

h264 to mp4 :


ffmpeg a.h264 -c copy a.mp4



blank mp4


ffmpeg -t 5 -f lavfi -i color=c=black:s=200x200 -c:v libx264 -tune stillimage -pix_fmt yuv420p -video_track_timescale 1200000 b.mp4



Concat :


ffmpeg -safe 0 -f concat -i list.txt -s 720x960 -c copy input.mp4



I'd be thankful for any advice on how I could achieve this