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Médias (1)

Mot : - Tags -/MediaSPIP

Autres articles (7)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

  • Librairies et logiciels spécifiques aux médias

    10 décembre 2010, par

    Pour un fonctionnement correct et optimal, plusieurs choses sont à prendre en considération.
    Il est important, après avoir installé apache2, mysql et php5, d’installer d’autres logiciels nécessaires dont les installations sont décrites dans les liens afférants. Un ensemble de librairies multimedias (x264, libtheora, libvpx) utilisées pour l’encodage et le décodage des vidéos et sons afin de supporter le plus grand nombre de fichiers possibles. Cf. : ce tutoriel ; FFMpeg avec le maximum de décodeurs et (...)

  • D’autres logiciels intéressants

    12 avril 2011, par

    On ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
    La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
    On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
    Videopress
    Site Internet : (...)

Sur d’autres sites (2976)

  • ffmpeg throws error while converting wav to flac

    24 août 2017, par user3815252

    I am working on a research project and it requires me to first record audios from browser (using getuserMedia) and save them in a wav format. My code looks like this :

    navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => {
           const chunks = [];
           const recorder = new MediaRecorder(stream);
           recorder.ondataavailable = e => {
               chunks.push(e.data);
               if (recorder.state == 'inactive') {
                   $scope.blob = new Blob(chunks, { type: 'audio/wav' });
                   $scope.file = new File([$scope.blob], "myFile.wav", {type: 'audio/wav', lastModified: Date.now()});

                   $scope.blobUrl = URL.createObjectURL($scope.blob);
                   createAudioElement($scope.blobUrl);
               }
           };
           recorder.start(1000);
           $scope.stop = function() {
               recorder.stop();    
           };

       }).catch(console.error);

    After saving $scope.file on filesystem, I convert it to flac format using ffmpeg utility ([https://www.ffmpeg.org/).

    Now my problem is the ffmpeg tool sometimes gives me error saying that this file cannot be recognized as wav file. The exact output of ffmpeg tool is :

     ffmpeg-user: Wav to Flac conversion: Invalid data found when processing input

     ffmpeg version 3.3.3 Copyright (c) 2000-2017 the FFmpeg developers
     built with Apple LLVM version 7.0.2 (clang-700.1.81)
     configuration: --prefix=/usr/local/Cellar/ffmpeg/3.3.3 --enable-shared
     --enable-pthreads --enable-gpl --enable-version3
     --enable-hardcoded-tables
     --enable-avresample --cc=clang --host-cflags= --host-ldflags=
     --enable-libmp3lame --enable-libx264 --enable-libxvid --enable-opencl

     --disable-lzma --enable-vda
     libavutil      55. 58.100 / 55. 58.100
     libavcodec     57. 89.100 / 57. 89.100
     libavformat    57. 71.100 / 57. 71.100
     libavdevice    57.  6.100 / 57.  6.100
     libavfilter     6. 82.100 /  6. 82.100
     libavresample   3.  5.  0 /  3.  5.  0
     libswscale      4.  6.100 /  4.  6.100
     libswresample   2.  7.100 /  2.  7.100
     libpostproc    54.  5.100 / 54.  5.100

    Does anyone know why am I getting this error ?

  • Is ffmpeg able to read ArrayBuffer input from stream

    7 juillet 2017, par jAndy

    I want to accomplish the following tasks :

    • Record Video+Audio from any HTML5 (MediaStream) capable browser
    • Send that data via WebSocket as Blob / ArrayBuffer chunks to a server
    • Broadcast that input stream-data to multiple clients

    As it turns out, this brought me into a world of pain. The first task is fairly simple using the HTML5 MediaStream objects alongside WebSockets.

    // ... for simplicity...
    navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(stream => {
       let mediaRecorder = new MediaRecorder( stream );
       // ...
       mediaRecorder.ondataavailable = e => {
           webSocket.send( 'newVideoData', e.data ); // configured for binary data
       };
    });

    Now, I want to receive those data fragments and stream those via nginx vod module, because I guess I want the output stream in HLS or DASH.
    I could write a little nodejs script as backend, which just receives the binary chunks and write them to a file or stream, and just reference it so nginx vod module could possibly read it and create the m3u8 manifest on the fly ?

    I am wondering now,

    • if ffmpeg is able to read that binary data directly (should be webm format), without a man-in-the-middle script, "somehow" ?
    • If not, do I have to write the data down into a file and pass that as input to ffmpeg or can I (should I) pipe the data to a self spawned ffmpeg instance ? (if so, how ?)
    • Do I actually need the nginx server (probably alongside rtmp module) to deliver the output stream as HLS or could I just use ffmpeg to also create a dynamic manifest ?
    • Is the nginx vod module capable of creating a dynamic hls/dash manifest or must the input data be complete beforehand ?
    • Ultimately, am I on the totally wrong track here ? :P

    Actually I just want to create a little video-live-chat demo, without any plugins or 3rd party encoding software, pure browser.

  • Ffmpeg : Bitstream not supported by this decoder

    23 décembre 2018, par John Kim

    I’m trying to create a livestream web app using NodeJS. The code I currently have emits a raw (webm format) binary stream from the webcam on the client using socket IO and the node server receives this raw data. Using fluent-ffmpeg, I want to encode this binary stream into mpegts and send it to an RTMP server in real time, without creating any intermediary files. However when trying to convert the blobs in ffmpeg I get the following error :

    Error while decoding stream #0:1: Invalid data found when processing input
    [NULL @ 000001b15e67bd80] Invalid sync code 61f192.
    [libvpx @ 000001b15e6c5000] Failed to decode frame: Bitstream not supported by this decoder

    My relevant frontend client code :

    navigator.mediaDevices.getUserMedia(constraints).then(function(stream) {
       video_show(stream);//only show locally, not remotely

       socket.emit('config_rtmpDestination',url);
       socket.emit('start','start');
       var options = {mimeType: 'video/webm;codecs=h264'};

       mediaRecorder = new MediaRecorder(stream, options);
       mediaRecorder.start(2000);

       mediaRecorder.onstop = function(e) {
           stream.stop();
       }

       mediaRecorder.ondataavailable = function(e) {
           //var arraybuffer = Uint8Array.from(e.data).buffer;
           socket.emit("binarystream", blob);
           //chunks.push(e.data);
       }
    }).catch(function(err) {
       console.log('The following error occured: ' + err);
       show_output('Local getUserMedia ERROR:'+err);
    });

    Relevant NodeJS server code :

    socket.on('binarystream',function(m){
       feedStream(m);
    });

    socket.on('start',function(m){
       ...
       var ops=[
           '-vcodec', socket._vcodec,'-i','-',
           '-c:v', 'libx264', '-preset', 'veryfast', '-tune', 'zerolatency',
           '-an', '-bufsize', '1000',
           '-f', 'mpegts', socket._rtmpDestination
       ];
       ffmpeg_process=spawn('ffmpeg', ops);
       feedStream=function(data){
           ffmpeg_process.stdin.write(data);
       }
       ...
    }