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    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
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  • Soumettre bugs et patchs

    10 avril 2011

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Sur d’autres sites (5575)

  • Visual Studio can't detect FFmpeg

    19 avril 2023, par Jonathan

    I'm using Visual Studio Community 2022 for a Python 3 project that involves using FFmpeg. However, when I try to run my code, I get the following error message :

    


    RuntimeWarning: Couldn't find ffmpeg or avconv - defaulting to ffmpeg, but may not work


    


    I have FFmpeg installed and added to my PATH, but it still doesn't seem to be working. Here are the steps I've taken so far to try to fix this :

    


      

    1. I tried installing the FFmpeg pip package, but it didn't change anything.

      


    2. 


    3. I searched for solutions on sites like learn.microsoft.com and
stackoverflow.com, but I haven't been able to find anything that works for me. This question also didn't answer my question

      


    4. 


    5. I also asked for help in Visual Studio Code, but I wasn't able to find a solution there either.

      


    6. 


    


    I would appreciate any guidance on how to fix this issue. Thank you !

    


  • Revision 80577dff4b : Revert "Changing webmenc to use libwebm" Temporary revert. Problems with confli

    2 avril 2014, par Paul Wilkins

    Changed Paths :
     Modify /build/make/Makefile


     Modify /configure


     Modify /examples.mk


     Modify /vpxenc.c


     Add /webmenc.c


     Delete /webmenc.cc


     Modify /webmenc.h



    Revert "Changing webmenc to use libwebm"

    Temporary revert.
    Problems with conflicting definitions of type off_t
    in MSVC builds that need resolving.

    c :\Program Files (x86)\
    Microsoft Visual Studio 9.0\VC\include\wchar.h(479) :
    "error C2371 : 'off_t' : redefinition ; different basic types
    c :\on2experimental\libvpx\tools_common.h(26) :
    see declaration of 'off_t'"

    This reverts commit 92a4c591122fa406a1d7aed834a5283a86d9758a.

    Change-Id : I535e40a18842a92e3e6e0b29e5fba66313010803

  • Replicate camera and microphone to use across multiple devices

    11 août 2020, par Andrew

    I'd like to use the same webcam and microphone across multiple streams, for example Google Meets and Microsoft Teams at the same time.

    


    When one of the sources use the webcam/mic, they lock it in and they can't be used anywhere else. Is there a way to replicate or unfreeze them ?

    


    I tried via ffmpeg, specificaly by outputting as dshow, but got :

    


    Requested output format 'dshow' is not a suitable output format

    


    I also tried this solution : https://superuser.com/a/1531380/934167 but didn't manage to replicate the device.

    


    If possible, I'd like to stick to ffmpeg, but if it requires third party (preferably open source) applications, I can try that out.

    


    Edit : I should also mention, I'd prefer this for Windows/Mac, other solutions were only relevant for linux.