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Autres articles (45)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (3366)
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Revision 8c16dee4f2 : Merge "Remove "eobs" array in MACROBLOCKD." into experimental
21 février 2013, par Ronald S. BultjeMerge "Remove "eobs" array in MACROBLOCKD." into experimental
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NDK r8c warning for asm objects regarding "Cortex-A8 erratum" - should I be worried ?
7 décembre 2012, par Alex CohnQuestion : What is the meaning of this warning ? If there are no real-life consequences, I can live with it for a while... But I am concerned with what will happen if our program gets loaded on one of the faulty chips.
Background : With NDK r8c, linking of X264 encoder issues warnings :
cannot scan executable section 1 of libx264.a(dct-a.o) for Cortex-A8 erratum because it has no mapping symbols
... same warning for all assembly files in libx264.
libx264.a itself was cross-compiled on the same machine with the same 4.6 toolchain taken from NDK.
Here are the instructions to easily reproduce the problem (Ubuntu or MacOS) :
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Download x264-snapshot-20121203-2245 from ftp://ftp.videolan.org/pub/x264/snapshots/last_x264.tar.bz2
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Run
./configure --enable-pic --enable-strip --enable-static --cross-prefix=~/android-ndk-r8c/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi- --sysroot=~/android-ndk-r8c/platforms/android-14/arch-arm --host=arm-linux
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Run
~/android-ndk-r8c/prebuilt/linux-x86/bin/make
It will build the static library, and after that display the Cortex-A8 warning while linking the x265 executable. I am not worried about the compiler warnings, because building libx264.a is done offline, it is not part of our official daily build.
I have reported this as http://code.google.com/p/android/issues/detail?id=40794.
I tried to add the mapping symbols manually to
dct-a.S
following the ARM.com instructions, but this had no effect. -
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Can you "stream" images to ffmpeg to construct a video, instead of saving them to disk ?
8 juillet 2016, par BrandonMy work recently involves programmatically making videos. In python, the typical workflow looks something like this :
import subprocess, Image, ImageDraw
for i in range(frames_per_second * video_duration_seconds):
img = createFrame(i)
img.save("%07d.png" % i)
subprocess.call(["ffmpeg","-y","-r",str(frames_per_second),"-i", "%07d.png","-vcodec","mpeg4", "-qscale","5", "-r", str(frames_per_second), "video.avi"])This workflow creates an image for each frame in the video and saves it to disk. After all images have been saved, ffmpeg is called to construct a video from all of the images.
Saving the images to disk (not the creation of the images in memory) consumes the majority of the cycles here, and does not appear to be necessary. Is there some way to perform the same function, but without saving the images to disk ? So, ffmpeg would be called and the images would be constructed and fed to ffmpeg immediately after being constructed.