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Organiser par catégorie
17 mai 2013, parDans MédiaSPIP, une rubrique a 2 noms : catégorie et rubrique.
Les différents documents stockés dans MédiaSPIP peuvent être rangés dans différentes catégories. On peut créer une catégorie en cliquant sur "publier une catégorie" dans le menu publier en haut à droite ( après authentification ). Une catégorie peut être rangée dans une autre catégorie aussi ce qui fait qu’on peut construire une arborescence de catégories.
Lors de la publication prochaine d’un document, la nouvelle catégorie créée sera proposée (...) -
Récupération d’informations sur le site maître à l’installation d’une instance
26 novembre 2010, parUtilité
Sur le site principal, une instance de mutualisation est définie par plusieurs choses : Les données dans la table spip_mutus ; Son logo ; Son auteur principal (id_admin dans la table spip_mutus correspondant à un id_auteur de la table spip_auteurs)qui sera le seul à pouvoir créer définitivement l’instance de mutualisation ;
Il peut donc être tout à fait judicieux de vouloir récupérer certaines de ces informations afin de compléter l’installation d’une instance pour, par exemple : récupérer le (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (6334)
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How to configure ffmpeg buildpack with nodes.js & subdirectory buildpacks in a heroku project ?
17 novembre 2022, par JimIn a node.js app hosted on heroku, ffmpeg is used by spawning processes, but is throwing errors anytime an ffmpeg command runs


the error
ffmpeg: command not found
is thrown both in cli testheroku run ffmpeg
as well as production logs

Ive considered :


- 

- buildpack order
- buildpack clearing/re-adding/redeploying
- buildpack required env vars
- heroku-stack-20 conflicts with buildpack#1 somehow ?










Buildpack order :


- 

- https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git
- https://github.com/heroku/heroku-buildpack-awscli.git
- https://github.com/timanovsky/subdir-heroku-buildpack.git
- heroku/nodejs










Buildpack configs - from watching build logs, even though i havent set ffmpeg path, a default is found.


beginning build logs (completes successfully, runs successfully - minus ffmpeg) :


-----> Building on the Heroku-20 stack
-----> Using buildpacks:
 1. https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git
 2. https://github.com/xrisk/heroku-opus.git
 3. https://github.com/heroku/heroku-buildpack-awscli.git
 4. https://github.com/timanovsky/subdir-heroku-buildpack.git
 5. heroku/nodejs
-----> ffmpeg app detected
-----> Installing ffmpeg
 Variable FFMPEG_DOWNLOAD_URL isn't set, using default value
 Downloading https://johnvansickle.com/ffmpeg/builds/ffmpeg-git-amd64-static.tar.xz
 Unpacking the archive
 Installation successful
-----> heroku-opus app detected
 exporting PATH and LIBRARY_PATH
-----> Building in /tmp/build_51b5ac83/opus
-----> Starting opus compilation
 Downloading opus-1.3.1.tar.gz
 Unpacking opus
 Running configure
 Running make install
-----> AWS CLI app detected
-----> Downloading AWS CLI
-----> Installing AWS CLI
 You can now run: /app/.awscli/bin/aws --version
 aws-cli/2.8.12 Python/3.9.11 Linux/4.4.0-1104-aws exe/x86_64.ubuntu.20 prompt/off
-----> Successfully installed AWS CLI
-----> Subdir buildpack app detected
-----> Subdir buildpack in server
 creating cache: /tmp/codon/tmp/cache
 created tmp dir: /tmp/codon/tmp/cache/subdirBuBFb
 moving working dir: server to /tmp/codon/tmp/cache/subdirBuBFb
 cleaning build dir /tmp/build_51b5ac83
 copying preserved work dir from cache /tmp/codon/tmp/cache/subdirBuBFb to build dir /tmp/build_51b5ac83
 cleaning tmp dir /tmp/codon/tmp/cache/subdirBuBFb
-----> Node.js app detected



Any suggestions to further debug this ?


EDIT :


- 

- Ive determined a new order that at least allows
heroku run ffmpeg
to return successfully - that new order essentially requires the subdirectory buildpack to be invoked before the ffmpeg buildpack, and those two items have to be ordered before the heroku/nodejs buildpack
- BUT : when an ffmpeg command is run through spawning a process in-app, a slightly different error is thrown
/bin/sh: 1: ffmpeg: not found
- running cli command
heroku run which ffmpeg
returns/app/vendor/ffmpeg/ffmpeg










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constructing an ffmpeg script for use in Xcode/swift project
21 octobre 2019, par NCrusherI’m going back to the drawing board with this post because I’ve been through so much trial and error over the last day with this issue that the information I posted earlier is no longer relevant.
I’ve only been learning both Swift and FFmpeg for a few weeks, and I’ve just exhausted my ability to troubleshoot this.
I’m maybe 90% certain this is a problem with my ffmpeg script, rather than with the Swift component. But I think it’s complicated by what characters need special formatting in Swift (particularly mathematical operatives.)
I started off using a method in Xcode modeled after this post, which Xcode actually managed to guide me through updating for current versions of swift without breaking. Which left me with this :
func ffmpegConvert(inputPath: String, filters: String, outputPath: String) {
guard let launchPath = Bundle.main.path(forResource: "ffmpeg", ofType: "") else { return }
do {
let convertTask: Process = Process()
convertTask.launchPath = launchPath
convertTask.arguments = [
"-i", inputPath,
filters,
outputPath
]
convertTask.standardInput = FileHandle.nullDevice
convertTask.launch()
convertTask.waitUntilExit()
}
}I call this function when I click the "Start Conversion" button on my app. Like I said, that part seems to work fine. The problem is either in the way ffmpeg is being called by the app, or with the construction of the strings in my arguments array.
The inputFilePath and outputFilePath strings are self-explanatory. Both of them are perfectly acceptably formatted filepath strings.
The filters is a little tougher. My app has five conversion options and a different filter set for each one. One is as simple as
-c copy
and the most complex is-c:a libmp3lame -ac 1 -ar 22050 -q:a 9
(I’m working with audiobooks so I don’t need a lot of complexity in my arguments.The app appears to be launching ffmpeg perfectly. But the console keeps giving me errors. And the errors keep changing depending on what I try. Here’s what I’ve been through so far :
var inputFilePath = "/Volumes/CSW External/ffmpeg/diamonds.aac"
var ffmpegFilters = "-c copy"
var outputFilePath = "/Volumes/CSW External/ffmpeg/diamonds.m4b"Result :
Unrecognized option ’c copy’.
Error splitting the argument list : Option not foundNext attempt, I tried
var ffmpegFilters = "--c copy"
. Result was the same error.Then I tried
var ffmpegFilters = " -c copy"
and it actually read the metadata from my file before throwing a different error at me :Unable to find a suitable output format for ’ -c copy’ -c copy :
Invalid argumentI’m assuming that the fact that it read the metadata before throwing a different error at me means I made...some form of progress ?
I spent a few hours researching that particular error and why people might be getting it and couldn’t find a situation that was analogous to what I was trying to do. Mostly people were encountering it from the command line and/or other operating systems. So no help there.
At that point, since I was just throwing things at the wall to see what might stick, I decided to throw the whole command, inputPath / ffMpegFilters / outputPath into a single string to see if I could make that work (under the logic that if it did, I could narrow the cause of my trouble down to the way the separate strings are being constructed by XCode.)
I tried it both with the whitespace in the filepath and with the whitespace escaped out (using double \ as required by Swift.) The ffmpeg log came displayed a perfectly valid
Doing so took me back to the first error I got :
Unrecognized option ’-c copy’.
Error splitting the argument list : Option not foundSo then I started researching THAT error. Some of the discussions I came across indicated that the problem was that the arguments couldn’t all be in a single string, they needed to be split up and put in an array. Which I could see for a longer argument, but
-c copy
shouldn’t need that.But I decided to give it a go. Formerly my method for constructing the string of arguments would have looked like this
func conversionSelection() {
if inputFileUrl != nil {
let conversionChoice = conversionOptionsPopup.indexOfSelectedItem
switch conversionChoice {
case 1 :
outputExtension = ".mp3"
ffmpegFilters = "-c:a libmp3lame -ac 1 -ar 22050 -q:a 9"
(...case 2, 3, 4, default, etc)
}
}
}Now it looks more like this :
func conversionSelection() {
if inputFileUrl != nil {
let conversionChoice = conversionOptionsPopup.indexOfSelectedItem
switch conversionChoice {
case 1 :
outputExtension = ".mp3"
ffmpegCodec = "-c:a libmp3lame"
ffmpegChannels = "-ac 1"
ffmpegSampling = "-ar 22050"
ffmpegBitrate = "-q:a 9"
(case 2, case 3, case 4, default, etc)
}
}
}Unfortunately, this just brought me full circle. If I try to use
-c:a libmp3lame
or--c:a libmp3lame
I get theError splitting the argument list: Option not found
error. Interestingly, however, it gives the argument with relation to the ffmpegSampling argument, which is a slight difference.If I put a whitespace in front of it
-c:a libmp3lame
it will get far enough into the process to read the input file metadata, then I get this :Unable to find a suitable output format for ’ -c:a libmp3lame’ -c:a
libmp3lame : Invalid argumentI’m stumped. I thought this was going to be an easy fix, but I’ve been at it almost a full day with all the trial and error, and nothing is working, and I’ve exhausted my newbie understanding of both Swift and ffmpeg.
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I'm building a rust project,but it keep saying "could not find native static library 'avfornat' perhaps an —L flag is missing ?"
8 juillet 2023, par Carrot