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  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (4848)

  • Provide local copies of AviSynth’s and AvxSynth’s requisite headers in compat/avisynth/.

    27 février 2013, par Stephen Hutchinson

    Provide local copies of AviSynth’s and AvxSynth’s requisite headers in compat/avisynth/.

  • Revision 8ce9fb8d21 : bitstream : give exported symbols a vp9_ prefix ; make local symbols static. Chan

    30 octobre 2012, par Ronald S. Bultje

    Changed Paths : Modify /vp8/encoder/bitstream.c Modify /vp8/encoder/bitstream.h Modify /vp8/encoder/onyx_if.c bitstream : give exported symbols a vp9_ prefix ; make local symbols static. Change-Id : I3aa5b515c1eae19ae40ba9808d133590c95f7d13

  • Playing local (m3u8) file in ijkplayer can't play videos faster, using protocol_whitelist with 'tcp, http, https, udp, file, crypto, concat'

    3 août 2020, par gh05t

    I've been trying to find a solution to play m3u8 files in flutter and have the ability to change quality and speed of the videos, and I've reached a point where I'm able to do one or the other but not both. To change streams of m3u8, I'm splitting the files locally and essentially creating different files with each file only having one quality thus achieving quality change, but to play local files I have to use format option of ffmpeg protocol_whitelist and for some reason it's messing with my ability to play videos faster than 1.0, now the problem is not with the files I tried to connect to same file using google drive and since it's not a local file I don't need to set the protocol_whitelist. I don't know if this is an ffmpeg issue or an ijk player issue or perhaps even just a flutter ijk player issue, but if someone knows or has any ideas on how to fix please let me know, I also tried to use networkdataSource and give url as 'file://path/filename.m3u8' but no luck it requires the protocol_whitelist as well.

    


    The player by default sets the fflags with 'fastseek' and I suspect that setting protocol_whitelist, is causing some issue with this flag and that is what is causing the problem.(fast seek helps with seeking to a point ahead of buffer in m3u8 and has nothing to do with player speed I've learned)

    


    So basically can I either fix this issue somehow ? (either by changing qualities from the original master m3u8 file with the player and not doing all this stuff with local file ?)

    


    Or is there a way to give a local file to player such that it thinks it came from http/https and it plays it without causing an issue ?
(Wait did I answer my own question here ? making a http server and serving my file from my phone and using that should that be enough but localhost will be same as using file :/// essentially or not ? It's not and it fixes the issue ! XD)

    


    In case someone just knows some other solution perhaps ?
I do know that it's possible to add a function in c in ffmpeg to play different streams from master m3u8 but then I would have to compile 4-5 versions of this for different mobile processors and then interface to Java with JNI/JNA and to objective C, and then to flutter, which seems out of scope of my ability for the time being.