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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (30)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (4236)
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How do hot switch video files in ffmpeg ? [closed]
16 mars 2012, par shermanI want to switch videos, while one other playing. When I load new video few times, applicaton crashes, how do it correctly ?
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Recording application output to video using FFmpeg (or similar)
15 décembre 2011, par JohnWe have a requirement to lets users record a video of our 3D application. I can already grab the individual rendered frames so this question is specifically about how to write frames into a video file.
I don't think writing each frame as a separate file and post-processing is a workable option.
I can look at options to record to a simple video file for later optimising/encoding, or writing directly to a sensibly encoded format.
FFmpeg was suggested in another post but it looks a bit daunting to me. Is it the best option, if not what can be suggested ? We can work with LGPL but not full GPL.
We're working on Windows (Win32 not MFC) in C++. Sample/pseudo code with your recommended library is very much appreciated... basically after how to do 3 functions :
startRecording()
does whatever initialization is neededrecordFrame()
takes pointer to frame data and encodes it, ideally with timing dataendRecording()
finalizes the video file, shuts down video system, etc
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FFMPEG for iPhone recorded video encoding
16 décembre 2011, par SarahHi found lots and lots of links for video encoding through ffmpeg 1,2,3,4 etc but they all start with using terminal commands but when i try to implement any on terminal like :
git clone git ://github.com/lajos/iFrameExtractor.git
it says that
-bash : git : command not found.Also as per my knowledge it is not possible to use terminal command on iPhone. Can anybody point out how to encode a video recorded through ffmpeg in
mp4
format and also to reduce the size of the video ?Thanks in advance.EDIT :
I am already implementing this method to resize my video and it successfully takes place and I am able to send the video on server but then on server side it's giving problem in retrieving the data and to use it.- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info
{
[self convertVideoToLowQuailtyWithInputURL:videoURL1 outputURL:[NSURL fileURLWithPath:videoStoragePath] handler:^(AVAssetExportSession *exportSession)
{
if (exportSession.status == AVAssetExportSessionStatusCompleted)
{
NSLog(@"%@",exportSession.error);
printf("completed\n");
}
else
{
NSLog(@"%@",exportSession.error);
printf("error\n");
}
}];
}
- (void)convertVideoToLowQuailtyWithInputURL:(NSURL*)inputURL
outputURL:(NSURL*)outputURL
handler:(void (^)(AVAssetExportSession*))handler
{
[[NSFileManager defaultManager] removeItemAtURL:outputURL error:nil];
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:inputURL options:nil];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetLowQuality];
exportSession.outputURL = outputURL;
exportSession.outputFileType = AVFileTypeQuickTimeMovie;
[exportSession exportAsynchronouslyWithCompletionHandler:^(void)
{
handler(exportSession);
[exportSession release];
}];
}