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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (3853)

  • Revision c9af3de155 : Merge changes I305fd55f,I13fe92b1 * changes : vp9/dec : use loop filter worker

    22 octobre 2013, par James Zern

    Changed Paths :
     Modify /vp9/decoder/vp9_decodframe.c



    Merge changes I305fd55f,I13fe92b1

    * changes :
    vp9/dec : use loop filter worker for all inline cases
    vp9_thread : add vp9_worker_execute()

  • C++ - Inject EditBox on OpenGL video stream

    15 juillet 2015, par Marco Reisacher

    I wanted to overlay/inject a EditBox over my OpenGL Video window.
    My Goal is a kind of Video text Insertion.
    I am recording my Video using ffmpeg, the Input source is a Blackmagic Decklink Video Card (unfortunately Blackmagic doesn’t give you a lot of insight into the OpenGL part -> most of it is done behind the curtain in the API)
    In my Handler of the PreviewWindow I’ve got a method called "DrawFrame" that is responsible to draw the Images into the preview box of my application.

    I want to inject the TextBox (transparently) into that, because I am later reading the OpenGL stream into a buffer and then capture that off to a file using ffmpeg.

    Is there any possibility to do something like that ?

  • Inject EditBox on OpenGL video stream

    15 juillet 2015, par Marco Reisacher

    I wanted to overlay/inject a EditBox over my OpenGL Video window.
    My Goal is a kind of Video text Insertion.
    I am recording my Video using ffmpeg, the Input source is a Blackmagic Decklink Video Card (unfortunately Blackmagic doesn’t give you a lot of insight into the OpenGL part -> most of it is done behind the curtain in the API)
    In my Handler of the PreviewWindow I’ve got a method called "DrawFrame" that is responsible to draw the Images into the preview box of my application.

    I want to inject the TextBox (transparently) into that, because I am later reading the OpenGL stream into a buffer and then capture that off to a file using ffmpeg.

    Is there any possibility to do something like that ?