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Autres articles (95)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...)
Sur d’autres sites (5003)
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rtmp : Display a verbose message when an unknown packet type is received
13 juin 2012, par Samuel Pitoisetrtmp : Display a verbose message when an unknown packet type is received
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Display ffmepg's AVFrame in DirectX (in C# with SlimDX)
14 mars 2012, par SinanI have a C++ DLL which uses ffmepg to read a video. This DLL is used by a C# program.
I want to display AVFrame in DirectX with SlimDX.
When ffmepg thread gets a picture, it converts AVFrame to RGB24 bmp and transmits it to C# code thanks to a callback.
It's working but, owing to bmp format, I lose alpha canal in the image.I try to display AvFrame (keyframe) in DirectX(9c) as a picture and overlay others frame using opacity.
Here my source code when receiving new picture (videoByte) :Texture texture = Texture.FromMemory(device, videoByte, width, height, 0, Usage.None, Format.A8B8G8R8, Pool.Default, Filter.None, Filter.None, 0);
device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, System.Drawing.Color.DarkOrange, 1.0f, 0);
device.BeginScene();
if (isfKey)
{
sprite.Begin(SpriteFlags.None);
}
else
{
sprite.Begin(SpriteFlags.AlphaBlend);
}
sprite.Draw(texture, System.Drawing.Color.White);
sprite.End();
device.EndScene();
device.Present();Do someone know how to display an AVFrame using DirectX ?
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intel h263 dec : support advanced prediction
17 juin 2012, par Michael Niedermayerintel h263 dec : support advanced prediction