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    21 juin 2013, par

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Sur d’autres sites (5195)

  • Image to MPEG on Linux works, same code on Android = green video

    5 avril 2018, par JScoobyCed

    EDIT
    I have check the execution and found that the error is not (yet) at the swscale point. My current issue is that the JPG image is not found :
    No such file or directory
    when doing the avformat_open_input(&pFormatCtx, imageFileName, NULL, NULL);
    Before you tell me I need to register anything, I can tell I already did (I updated the code below).
    I also added the Android permission to access the external storage (I don’t think it is related to Android since I can already write to the /mnt/sdcard/ where the image is also located)
    END EDIT

    I have been through several tutorials (including the few posted from SO, i.e. http://dranger.com/ffmpeg/, how to compile ffmpeg for Android...,been through dolphin-player source code). Here is what I have :
    . Compiled ffmpeg for android
    . Ran basic tutorials using NDK to create a dummy video on my android device
    . been able to generate a MPEG2 video from images on Ubuntu using a modified version of dummy video code above and a lot of Googling
    . running the new code on Android device gives a green screen video (duration 1 sec whatever the number of frames I encode)

    I saw another post about iPhone in a similar situation that mentioned the ARM processor optimization could be the culprit. I tried a few ldextra-flags (-arch armv7-a and similar) to no success.

    I include at the end the code that loads the image. Is there something different to do on Android than on linux ? Is my ffmpeg build not correct for Android video encoding ?

    void copyFrame(AVCodecContext *destContext, AVFrame* dest,
               AVCodecContext *srcContext, AVFrame* source) {
    struct SwsContext *swsContext;
    swsContext = sws_getContext(srcContext->width, srcContext->height, srcContext->pix_fmt,
                   destContext->width, destContext->height, destContext->pix_fmt,
                   SWS_FAST_BILINEAR, NULL, NULL, NULL);
    sws_scale(swsContext, source->data, source->linesize, 0, srcContext->height, dest->data, dest->linesize);
    sws_freeContext(swsContext);
    }

    int loadFromFile(const char* imageFileName, AVFrame* realPicture, AVCodecContext* videoContext) {
    AVFormatContext *pFormatCtx = NULL;
    avcodec_register_all();
    av_register_all();

    int ret = avformat_open_input(&pFormatCtx, imageFileName, NULL, NULL);
    if (ret != 0) {
       // ERROR hapening here
       // Can't open image file. Use strerror(AVERROR(ret))) for details
       return ERR_CANNOT_OPEN_IMAGE;
    }

    AVCodecContext *pCodecCtx;

    pCodecCtx = pFormatCtx->streams[0]->codec;
    pCodecCtx->width = W_VIDEO;
    pCodecCtx->height = H_VIDEO;
    pCodecCtx->pix_fmt = PIX_FMT_YUV420P;

    // Find the decoder for the video stream
    AVCodec *pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
    if (!pCodec) {
       // Codec not found
       return ERR_CODEC_NOT_FOUND;
    }

    // Open codec
    if (avcodec_open(pCodecCtx, pCodec) < 0) {
       // Could not open codec
       return ERR_CANNOT_OPEN_CODEC;
    }

    //
    AVFrame *pFrame;

    pFrame = avcodec_alloc_frame();

    if (!pFrame) {
       // Can't allocate memory for AVFrame
       return ERR_CANNOT_ALLOC_MEM;
    }

    int frameFinished;
    int numBytes;

    // Determine required buffer size and allocate buffer
    numBytes = avpicture_get_size(PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
    uint8_t *buffer = (uint8_t *) av_malloc(numBytes * sizeof (uint8_t));

    avpicture_fill((AVPicture *) pFrame, buffer, PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
    AVPacket packet;
    int res = 0;
    while (av_read_frame(pFormatCtx, &packet) >= 0) {
       if (packet.stream_index != 0)
           continue;

       ret = avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
       if (ret > 0) {
           // now, load the useful info into realPicture
           copyFrame(videoContext, realPicture, pCodecCtx, pFrame);
           // Free the packet that was allocated by av_read_frame
           av_free_packet(&packet);
           return 0;
       } else {
           // Error decoding frame. Use strerror(AVERROR(ret))) for details
           res = ERR_DECODE_FRAME;
       }
    }
    av_free(pFrame);

    // close codec
    avcodec_close(pCodecCtx);

    // Close the image file
    av_close_input_file(pFormatCtx);

    return res;
    }

    Some ./configure options :
    --extra-cflags="-O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv7-a -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE"

    --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog"

    --arch=armv7-a --enable-armv5te --enable-armv6 --enable-armvfp --enable-memalign-hack

  • Image to MPEG on Linux works, same code on Android = green video

    27 novembre 2014, par JScoobyCed

    EDIT
    I have check the execution and found that the error is not (yet) at the swscale point. My current issue is that the JPG image is not found :
    No such file or directory
    when doing the avformat_open_input(&pFormatCtx, imageFileName, NULL, NULL);
    Before you tell me I need to register anything, I can tell I already did (I updated the code below).
    I also added the Android permission to access the external storage (I don’t think it is related to Android since I can already write to the /mnt/sdcard/ where the image is also located)
    END EDIT

    I have been through several tutorials (including the few posted from SO, i.e. http://dranger.com/ffmpeg/, how to compile ffmpeg for Android...,been through dolphin-player source code). Here is what I have :
    . Compiled ffmpeg for android
    . Ran basic tutorials using NDK to create a dummy video on my android device
    . been able to generate a MPEG2 video from images on Ubuntu using a modified version of dummy video code above and a lot of Googling
    . running the new code on Android device gives a green screen video (duration 1 sec whatever the number of frames I encode)

    I saw another post about iPhone in a similar situation that mentioned the ARM processor optimization could be the culprit. I tried a few ldextra-flags (-arch armv7-a and similar) to no success.

    I include at the end the code that loads the image. Is there something different to do on Android than on linux ? Is my ffmpeg build not correct for Android video encoding ?

    void copyFrame(AVCodecContext *destContext, AVFrame* dest,
               AVCodecContext *srcContext, AVFrame* source) {
    struct SwsContext *swsContext;
    swsContext = sws_getContext(srcContext->width, srcContext->height, srcContext->pix_fmt,
                   destContext->width, destContext->height, destContext->pix_fmt,
                   SWS_FAST_BILINEAR, NULL, NULL, NULL);
    sws_scale(swsContext, source->data, source->linesize, 0, srcContext->height, dest->data, dest->linesize);
    sws_freeContext(swsContext);
    }

    int loadFromFile(const char* imageFileName, AVFrame* realPicture, AVCodecContext* videoContext) {
    AVFormatContext *pFormatCtx = NULL;
    avcodec_register_all();
    av_register_all();

    int ret = avformat_open_input(&pFormatCtx, imageFileName, NULL, NULL);
    if (ret != 0) {
       // ERROR hapening here
       // Can't open image file. Use strerror(AVERROR(ret))) for details
       return ERR_CANNOT_OPEN_IMAGE;
    }

    AVCodecContext *pCodecCtx;

    pCodecCtx = pFormatCtx->streams[0]->codec;
    pCodecCtx->width = W_VIDEO;
    pCodecCtx->height = H_VIDEO;
    pCodecCtx->pix_fmt = PIX_FMT_YUV420P;

    // Find the decoder for the video stream
    AVCodec *pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
    if (!pCodec) {
       // Codec not found
       return ERR_CODEC_NOT_FOUND;
    }

    // Open codec
    if (avcodec_open(pCodecCtx, pCodec) < 0) {
       // Could not open codec
       return ERR_CANNOT_OPEN_CODEC;
    }

    //
    AVFrame *pFrame;

    pFrame = avcodec_alloc_frame();

    if (!pFrame) {
       // Can't allocate memory for AVFrame
       return ERR_CANNOT_ALLOC_MEM;
    }

    int frameFinished;
    int numBytes;

    // Determine required buffer size and allocate buffer
    numBytes = avpicture_get_size(PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
    uint8_t *buffer = (uint8_t *) av_malloc(numBytes * sizeof (uint8_t));

    avpicture_fill((AVPicture *) pFrame, buffer, PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
    AVPacket packet;
    int res = 0;
    while (av_read_frame(pFormatCtx, &packet) >= 0) {
       if (packet.stream_index != 0)
           continue;

       ret = avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
       if (ret > 0) {
           // now, load the useful info into realPicture
           copyFrame(videoContext, realPicture, pCodecCtx, pFrame);
           // Free the packet that was allocated by av_read_frame
           av_free_packet(&packet);
           return 0;
       } else {
           // Error decoding frame. Use strerror(AVERROR(ret))) for details
           res = ERR_DECODE_FRAME;
       }
    }
    av_free(pFrame);

    // close codec
    avcodec_close(pCodecCtx);

    // Close the image file
    av_close_input_file(pFormatCtx);

    return res;
    }

    Some ./configure options :
    --extra-cflags="-O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv7-a -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE"

    --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog"

    --arch=armv7-a --enable-armv5te --enable-armv6 --enable-armvfp --enable-memalign-hack

  • SIGSEV when loading ffmpeg library

    20 février 2014, par gookman

    I am trying to build ffmpeg for Android similar to AndroidFFmpeg.

    I have configured ffmpeg so that I have only what I need. My android_build.sh looks like
    this :

    #!/bin/bash

    if [ "$NDK" = "" ]; then
       echo NDK variable not set, exiting
       echo "Use: export NDK=/your/path/to/android-ndk"
       exit 1
    fi

    OS=`uname -s | tr '[A-Z]' '[a-z]'`
    function build_ffmpeg
    {
       PLATFORM=$NDK/platforms/$PLATFORM_VERSION/arch-$ARCH/
       CC=$PREBUILT/bin/$EABIARCH-gcc
       CROSS_PREFIX=$PREBUILT/bin/$EABIARCH-
       PKG_CONFIG=${CROSS_PREFIX}pkg-config
       if [ ! -f $PKG_CONFIG ];
       then
          cat > $PKG_CONFIG << EOF
    #!/bin/bash
    pkg-config \$*
    EOF
          chmod u+x $PKG_CONFIG
       fi
       NM=$PREBUILT/bin/$EABIARCH-nm
       cd ffmpeg
       export PKG_CONFIG_LIBDIR=$(pwd)/$PREFIX/lib/pkgconfig/
       export PKG_CONFIG_PATH=$(pwd)/$PREFIX/lib/pkgconfig/
       ./configure --target-os=linux \
           --prefix=$PREFIX \
           --enable-small \
           --enable-cross-compile \
           --extra-libs="-lgcc" \
           --arch=$ARCH \
           --cc=$CC \
           --cross-prefix=$CROSS_PREFIX \
           --nm=$NM \
           --sysroot=$PLATFORM \
           --extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums  -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
           --disable-shared \
           --enable-static \
           --enable-runtime-cpudetect \
           --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib  -nostdlib -lc -lm -ldl -llog -L$PREFIX/lib" \
           --extra-cflags="-I$PREFIX/include" \
           --disable-everything \
           --enable-muxer=mp4 \
           --enable-protocol=file \
           --enable-decoder=mpeg4 \
           --enable-encoder=mpeg4 \
           --enable-avformat \
           --enable-avcodec \
           --enable-avresample \
           --enable-zlib \
           --disable-doc \
           --disable-ffplay \
           --disable-ffmpeg \
           --disable-ffplay \
           --disable-ffprobe \
           --disable-ffserver \
           --disable-avdevice \
           --enable-nonfree \
           --enable-version3 \
           --enable-memalign-hack \
           --enable-asm \
           $ADDITIONAL_CONFIGURE_FLAG \
           || exit 1
       make clean || exit 1
       make -j4 install || exit 1

       cd ..
    }

    function build_one {
       cd ffmpeg
       PLATFORM=$NDK/platforms/$PLATFORM_VERSION/arch-$ARCH/
       $PREBUILT/bin/$EABIARCH-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -L$PREFIX/lib  -soname $SONAME -shared -nostdlib  -z noexecstack -Bsymbolic --whole-archive --no-undefined -o $OUT_LIBRARY -lavcodec -lavformat -lavresample -lavutil -lc -lm -lz -ldl -llog --dynamic-linker=/system/bin/linker -zmuldefs $PREBUILT/lib/gcc/$EABIARCH/4.6/libgcc.a || exit 1
      cd ..
    }

    #arm v5
    EABIARCH=arm-linux-androideabi
    ARCH=arm
    CPU=armv5
    OPTIMIZE_CFLAGS="-marm -march=$CPU"
    PREFIX=../ffmpeg-build/armeabi
    OUT_LIBRARY=$PREFIX/libffmpeg.so
    ADDITIONAL_CONFIGURE_FLAG=
    SONAME=libffmpeg.so
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/$OS-x86_64
    PLATFORM_VERSION=android-5
    build_ffmpeg
    build_one

    #arm v7vfpv3
    EABIARCH=arm-linux-androideabi
    ARCH=arm
    CPU=armv7-a
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
    PREFIX=../ffmpeg-build/armeabi-v7a
    OUT_LIBRARY=$PREFIX/libffmpeg.so
    ADDITIONAL_CONFIGURE_FLAG=
    SONAME=libffmpeg.so
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/$OS-x86_64
    PLATFORM_VERSION=android-5
    build_ffmpeg
    build_one

    My Android.mk file looks like this :

    LOCAL_PATH := $(call my-dir)

    include $(CLEAR_VARS)
    LOCAL_MODULE := ffmpeg-prebuilt
    LOCAL_SRC_FILES := ffmpeg-build/$(TARGET_ARCH_ABI)/libffmpeg.so
    LOCAL_EXPORT_C_INCLUDES := ffmpeg-build/$(TARGET_ARCH_ABI)/include
    LOCAL_EXPORT_LDLIBS := ffmpeg-build/$(TARGET_ARCH_ABI)/libffmpeg.so
    LOCAL_PRELINK_MODULE := true
    include $(PREBUILT_SHARED_LIBRARY)

    include $(CLEAR_VARS)
    LOCAL_ALLOW_UNDEFINED_SYMBOLS=false
    LOCAL_MODULE    := native
    LOCAL_SRC_FILES := native.c
    LOCAL_LDLIBS := -llog
    LOCAL_C_INCLUDES := $(LOCAL_PATH)/ffmpeg-build/$(TARGET_ARCH_ABI)/include
    LOCAL_SHARED_LIBRARY := ffmpeg-prebuilt
    include $(BUILD_SHARED_LIBRARY)

    The actual code I am trying to use is very simple and looks like this :

    #include
    #include <android></android>log.h>
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libavformat></libavformat>avformat.h>

    static jint Java_dk_bendingspoons_clipstitch_VideoLoader_start(JNIEnv * env, jobject thiz, jstring path)
    {
       __android_log_print(ANDROID_LOG_VERBOSE, "native", "Before register all.");
       av_register_all();

       return 0;
    }

    The compilation of both ffmpeg and my code is without any errors. The problem is that when I am loading the library in Android it fails with the error : Fatal signal 11 (SIGSEGV) at 0xdeadbaad (code=1), thread 27050. This leads me to believe that there is something that I am doing wrong when compiling.

    I should mention that I am compiling on Ubuntu 13.10 x64 with NDK-r9c-x86_64.

    How should I proceed in finding out what the issue is ?