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    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (4936)

  • voiceclient.play(discord.FFmpegPCMAudio) doesn't play any audio

    23 septembre 2021, par mm3239

    I'm trying to create a private music bot. It joined voice channel, but no sound came out and queue didn't worked. My play function is like this :

    


    async def play_music(self):
    if len(self.music_queue) > 0:
        self.is_playing = True

        index = self.music_queue[0][0]['index']

        #connecting to voice channel
        if not self.vc.is_connected():
            self.vc = await self.music_queue[0][1].connect()
        else:
            await self.vc.move_to(self.music_queue[0][1])

        self.music_queue.pop(0)

        self.vc.play(discord.FFmpegPCMAudio(self.music_files[index], **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())


    


    When I execute the file, it should work like this :

    


    Me: /play abc.mp3
Bot: Song added to queue.
*abc song plays in voice channel*
Me: /play def.mp3
Bot: Song added to queue.
Me: /play ghi.mp3
Bot: Song added to queue.

Me: /queue
Bot: def.mp3
     ghi.mp3


    


    However, in reality, Discord :

    


    Me: /play abc.mp3
Bot: Song added to queue.
*silence*
Me: /play def.mp3
Bot: Song added to queue.
Me: /play ghi.mp3
Bot: Song added to queue.

Me: /queue
Bot: No music in queue.


    


    Console :

    


    music found!&#xA;[[{&#x27;index&#x27;: 2, &#x27;title&#x27;: &#x27;abc.mp3&#x27;}, <voicechannel>]]&#xA;music found!&#xA;[[{&#x27;index&#x27;: 0, &#x27;title&#x27;: &#x27;def.mp3&#x27;}, <voicechannel>]]&#xA;&#xA;music found!&#xA;[[{&#x27;index&#x27;: 1, &#x27;title&#x27;: &#x27;ghi.mp3&#x27;}, <voicechannel> position=5 bitrate=64000 user_limit=10 category_id=790202432072187909>]]&#xA;</voicechannel></voicechannel></voicechannel>

    &#xA;

    I can see something's wrong(abc and def prints shorter message in console, middle part of message is skipped), but as you can see, it doesn't raise any error or exception. Could anyone please help me correct my code ? I'm completely stuck, and it would be really appreciated if someone could tell me what the problem is.

    &#xA;

  • build-ffmpeg.sh bad variable name

    25 octobre 2016, par Alex Kombo

    I have added the library to my project successfully but after replacing the Android media player with the FFmpegMediaPlayer and trying to build and run the project, I get the following error :

    :library:buildFFmpeg
    /home/kombo/Radio Africa/Music Player/library/src/main/scripts/build-ffmpeg.sh: 4: export: Africa/Music: bad variable name

    FAILED

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':library:buildFFmpeg'.
    > Process 'command '/home/kombo/Radio Africa/Music Player/library/src/main/scripts/build-ffmpeg.sh'' finished with non-zero exit value 2

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 34.148 secs

    How can I solve tackle this since removing the build-ffmpeg.sh file doesn’t look like an option.

  • Flash Media Server Recording Delay

    14 novembre 2011, par Corey

    I have an application where a user can record themselves singing along to a song. Once I receive the NetStream status event 'Record.Start' I start playing an audio file. Once the audio completes, I stop recording. Next, I have a script that runs FFMPEG to combine the recorded video/audio with the same music file. The problem I'm finding is that there is a noticeable delay between the recorded audio and the music. It seems also that this delay depends on network speed as it varies depending on the network. Can I determine this delay through the FMS dynamically ?