
Recherche avancée
Médias (1)
-
Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (24)
-
MediaSPIP Core : La Configuration
9 novembre 2010, parMediaSPIP Core fournit par défaut trois pages différentes de configuration (ces pages utilisent le plugin de configuration CFG pour fonctionner) : une page spécifique à la configuration générale du squelettes ; une page spécifique à la configuration de la page d’accueil du site ; une page spécifique à la configuration des secteurs ;
Il fournit également une page supplémentaire qui n’apparait que lorsque certains plugins sont activés permettant de contrôler l’affichage et les fonctionnalités spécifiques (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (3504)
-
Real Time Audio and Video Streaming in C#
16 novembre 2014, par NuwanI am developing an application which can be used to stream audio and video in real time.
I can stream in two different ways. I used a capture card to capture live HD stream and
re send it. And also I need to stream local video file in real time.Now I capture video using OpenCV and store frames as bitmaps in
blokingCollection
bitmap queue.
After that I encode video frames usingffmpeg
(used c# library Nreco) and stored in a queue. Then I send that encoded data through UDP (did not used RTP/RTSP) to omxplayer in raspberry pi and it works very fine.Then I captured audio data using ffmpeg
I used this command to capture and encode audio data.data = ms.ToArray();
ffMpegTask = ffmpegConverter.ConvertLiveMedia(
fileName,
null,
ms,
Format.avi,
new ConvertSettings()
{
CustomOutputArgs = " -tune zerolatency -ss " + second + " -t " + endTime + " -strict experimental -acodec aac -ab 160k -ac 2 -ar 44100 -vn ",
});
ffMpegTask.Start();
ffMpegTask.Stop();
byte[] data = ms.ToArray();After that I saved every audio data packet to queue.
And I tried to stream these separate audio and video data to omxplayer by using two different
ports. and received streams by using two omxplayers. And it works fine.But what I need to do is multiplex this audio and video stream and send as one stream.
what I do is first stream two streams asUDP://224.1.1.1:1250
(video) andUDP://224.1.1.1:1260
(audio)
then I used nreco invoke method. We can use it to execute ffmpeg commands." -re -i udp://224.1.1.1:1250 -i udp://224.1.1.1:1260 -c copy -f avi udp://224.1.1.1:1270"
and this works for both audio and video stream but completely out of sync.
Next thing what I do is creating another ffmpeg
ConvertLiveMedia
task and write audio and video data
to that task using write method. And I stream that mux data and received usingffplay
. And it plays the stream
and the sync problem is solved. But sometimes audio and video frames are dropping and then it begins to
play out of sync.combine = new MemoryStream();
ffMpegTaskcom = ffmpegConvertercom.ConvertLiveMedia(
Format.mpeg,
combine,
Format.avi,
new ConvertSettings()
{
CustomInputArgs = " ", // windows bitmap pixel format
CustomOutputArgs = " -threads 7 -c:v libx264 -preset ultrafast -tune zerolatency -strict experimental -profile:v baseline -movflags +faststart -tune film -level 3.0 -tune zerolatency -tune film -pix_fmt yuv420p -g 250 -crf 22 -b:v 4000k -minrate 3000k -maxrate 5000k -acodec aac -ab 160k -ac 2 -ar 44100",
});
ffMpegTaskcom.Start();
byte[] streamBytesvi = null;
byte[] streamBytesau = null;
encodeQueqe.TryDequeue(out streamBytesvi);
encodeQueqeau.TryDequeue(out streamBytesau);
ffMpegTaskcom.Write(streamBytesvi, 0, streamBytesvi.Length);
ffMpegTaskcom.Write(streamBytesau, 0, streamBytesau.Length);
//ffMpegTaskcom.Wait();
ffMpegTaskcom.Stop();Now I need to know a good method to deliver audio and video data with synchronization.
Please tell me what is the wrong I have done or suggest a better way to do this.Thank You !
-
how to build the binaries in ffmpeg-kit
12 avril 2024, par Harpreet Singh.8052hey I want to use the ffmpeg in my android app and I used the ffmpeg-kit


In the README of the ffmpeg-kit for android they write the steps to create binary but I'm facing difficulty understanding thest steps


- 

-
First is -> to setup android SDK or NDK i have checked these in my Android studio and I also added these in my environment variables


-
Second -> is to install different packages
autoconf automake libtool pkg-config curl git doxygen nasm cmake gcc gperf texinfo yasm bison autogen wget autopoint meson ninja ragel groff gtk-doc-tools libtasn1
im using windows so i installed window's one other is for the linux

-
third -> is to run a
android.sh
command in the root directory of the project this will generate the binary for different architectures









This is what is understant after reading the doc


i dont understand the
android.sh
command from where can i get these script file , do i need to add.aar
from here

or do I need to copy the whole repository, i tried adding
.arr
file to mylibs
folder and trying to implement it inside my dependency but it showed error that duplicates classes

If anyone used this library please tell me how can i implement and build binary


-
-
How to get your Matomo plugin ready for GDPR
24 avril 2018, par Matomo Core TeamAre you developing a plugin for your self-hosted Matomo ? Have you maybe published a plugin on the Matomo Marketplace ? Then we highly recommend you read this article.
On 25th May 2018, new privacy regulations become effective called GDPR (General Data Protection Regulation) which applies to businesses worldwide. It is also known under different wordings in other countries, for example to RGPD in French and Datenschutz-Grundverordnung, DS-GVO in German.
If your plugin is storing any personal information or tracks or imports any data, we highly recommend you give the GDPR guide a read. You may also want to read our blog as we are releasing new content about GDPR regularly.
In Matomo 3.5.0, we will introduce new features for GDPR and we implemented it in a way that most – but not all – plugins will support these features out of the box without having to do anything.
Nevertheless, we recommend every plugin developer to check out our developer guide on how to make your plugin GDPR compliant to see what you need to do. A beta version of Matomo 3.5.0 is already available so you can test these new features. You can find them by logging in to your Matomo and going to “Administration => Privacy”.
Please note that any version of Piwik will not be GDPR compliant, so it is recommended that your plugin supports the latest version of Matomo (3.5.0+).
The post How to get your Matomo plugin ready for GDPR appeared first on Analytics Platform - Matomo.