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Médias (91)
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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (89)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
Sur d’autres sites (4638)
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Encoding 4K 60Hz lossless from a capture card
13 décembre 2017, par Alex PizziWindows 10 64-bit
Ryzen 7
GTX 1080
32GB RAMHi all,
I’m trying to encode 4K 30/60Hz video in a lossless format from a 4K capture card and everything I’ve tried gives me a similar error as in the linked image, [real-time buffer too full or near too full frame dropped]
[Not mine]
https://cloud.githubusercontent.com/assets/4932401/22171307/ef5c9864-df58-11e6-8821-4b74ce3f32d0.pngThis is the command I’ve tried most recently :
ffmpeg.exe -f dshow -video_size 3840x2160 -framerate 30 -pixel_format bgr24 -rtbufsize INT_MAX -i video="MZ0380 PCI, Analog 01 Capture" -vf fps=30 out%d.BMP
With the images dumped to a 10G RAM disk or 850 EVO. I’m doing this to skip the encoding step.
I get the same error when encoding with h265 lossless and NVENC h265 lossless.
I need the video to be lossless as it will be used to test hardware h265 encoders.
Video source is a 4K Blu-ray.
Any help would be greatly appreciated. Thank you.
-Alex P
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checkasm : aarch64 : Don’t clobber x29 in checkasm_stack_clobber
18 octobre 2016, par Martin Storsjöcheckasm : aarch64 : Don’t clobber x29 in checkasm_stack_clobber
x29 (FP) is a callee saved register and should be restored on
return. Instead of backing up x29 and restoring it here, back up
sp in a register that we are allowed to overwrite.This fixes crashes in checkasm on aarch64 since f1b3e1313851.
For some reason, gcc builds didn’t crash, but clang builds do.Signed-off-by : Martin Storsjö <martin@martin.st>
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lavu/riscv : helper macro for VTYPE encoding
5 octobre 2022, par Rémi Denis-Courmontlavu/riscv : helper macro for VTYPE encoding
On most cases, the vector type (VTYPE) for the RISC-V Vector extension
is supplied as an immediate value, with either of the VSETVLI or
VSETIVLI instructions. There is however a third instruction VSETVL
which takes the vector type from a general purpose register. That is so
the type can be selected at run-time.This introduces a macro to load a (valid) vector type into a register.
The syntax follows that of VSETVLI and VSETIVLI, with element size,
group multiplier, then tail and mask policies.