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  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (7423)

  • Is it possible to merge two or more videos in real-time like this ?

    25 février 2015, par Marko

    Is it possible to play video online that’s made of two or more video files ?

    Since my original post wasn’t clear enough, here’s expanded explanation and question.

    My site is hosted on Linux/Apache/PHP server. I have video files in FLV/F4V format. I can also convert them to other available formats if necessary. All videos have same aspect ratio and other parameters.

    What I want is to build (or use if exist) online video player that plays video composed of multiple video files concatenated together in real-time, i.e. when user clicks to see a video.

    For example, visitor comes to my site and sees video titled "Welcome" available to play. When he/she clicks to play that video, I take video files "Opening.f4v", "Welcome.f4v" and "Ending.f4v" and join/merge/concatenate them one after another to create one continuous video on the fly.

    Resulting video looks like one video, with no visual clues, lags or even smallest observable delay between video parts. Basically what is done is some form of on-the-fly editing or pre-editing, and user sees the result. This resulting video is not saved on the server, it’s just composed and played that way real-time.

    Also, if possible, user shouldn’t be made to wait for this merging to be over before he/she sees resulting video, but to be able to get first part of the video playing immediately, while merging is done simultaneously.

    Is this possible with flash/actionscript, ffmpeg, html5 or some other online technology ? I don’t need explanation how it’s possible, just a nod that it’s possible and some links to further investigate.

    Also, if one option is to use flash, what are alternatives for making this work when site is visited from iphone/ipad ?

  • VP8 for Real-time Video Applications

    15 février 2011, par noreply@blogger.com (John Luther)

    With the growing interest in videoconferencing on the web platform, it’s a good time to explore the features of VP8 that make it an exceptionally good codec for real-time applications like videoconferencing.

    VP8 Design History & Features

    Real-time applications were a primary use case when VP8 was designed. The VP8 encoder has features specifically engineered to overcome the challenges inherent in compressing and transmitting real-time video data.

    • Processor-adaptive encoding. 16 encoder complexity levels automatically (or manually) adjust encoder features such as motion search strategy, quantizer optimizations, and loop filtering strength.
    • Encoder can be configured to use a target percentage of the host CPU.
      Ability to measure the time taken to encode each frame and adjust encoder complexity dynamically to keep the encoding time per frame constant
    • Robust error recovery (packet retransmission, forward error correction, recovery frame/new keyframe requests)
    • Temporal scalability (i.e., a single video bitstream that can degrade as needed depending on a participant’s available bandwidth)
    • Highly efficient decoding performance on low-power devices. Conventional video technology has grown to a state of complexity where dedicated hardware chips are needed to make it work well. With VP8, software-based solutions have proven to meet customer needs without requiring specialized hardware.

    For a more information about real-time video features in VP8, see the slide presentation by WebM Project engineer Paul Wilkins (PDF file).

    Commercially Available Products

    Millions of people around the world have been using VP7/8 for video chat for years. VP8 is deployed in some of today’s most popular consumer videoconferencing applications, including Skype (group video calling), Sightspeed, ooVoo and Logitech Vid. All of these vendors are active WebM project supporters. VP8’s predecessor, VP7, has been used in Skype video calling since 2005 and is supported in the new Skype app for iPhone. Other real-time VP8 implementations are coming soon, including ooVoo, and VP8 will play a leading role in Google’s plans for real-time applications on the web platform.

    Real-time applications will be extremely important as the web platform matures. The WebM community has made significant improvements in VP8 for real-time use cases since our launch and will continue to do so in the future.

    John Luther is Product Manager of the WebM Project.

  • FFMPEG real-time buffer full frame dropped

    27 janvier 2015, par Burgaz

    I’m using FFMPEG on windows with direct show.
    I’m streaming RTMP (command below) and i need very low latency.
    Once run I get the following errors : [dshow @ 024ce800] real-time buffer 204% full ! frame dropped !

    ffmpeg -threads 6 -f dshow -i video=UScreenCapture -s 1920x1080 -an -vco
    dec libx264 -x264opts keyint=25:min-keyint=20 -b:v 1024k -preset ultrafast -tune zerolatency -crf 22 -r 10 -pix_fmt yuv420p -f flv rtmp ://server...

    Do you have an idea how to handle this kind of error ?

    Thanks
    Ronen