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Médias (1)
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (7)
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Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...) -
Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...)
Sur d’autres sites (2534)
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send browser camera to rtmp server
22 juin 2022, par anamuli am using python and in frotnend javascript.


I am using
ffmpeg
to push video to rtmp server.

ffmpeg -y -f mp4 -stream_loop -1 -re -i myvideo.mp4
-b:v 3M -vcodec libx264 -r 30.0 -s 1280x720
-c:a copy -b:a 96k
-f flv "rtmps://dfdf222.global-contribute.live-video.net:443/app/"



It is working well but i am not getting how to push to rtmp server of my browser camera ? i mean from javascript ?


i am trying like this :



 <video autoplay="autoplay"></video>

 <a href="#">open and stream</a>

 <code class="echappe-js"><script>&#xA; function streamVideo () {&#xA; console.log(&#x27;ddd&#x27;)&#xA; navigator.mediaDevices.getUserMedia({&#xA; video: {&#xA;&#xA; },&#xA; audio: {&#xA; &#xA; }&#xA; }).then(stream=>{&#xA; console.log(stream)&#xA; document.getElementById(&#x27;vid&#x27;).srcObject = stream; &#xA; })&#xA;&#xA; }&#xA; </script>




It is working but not getting any way to push from browser to rtmp server. I know browser doesnt support rtmp protocol, we need to send it from the backend but can i push to server so that it push to rtmp server ?


Anyone know the way ?


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How to convert n numbers of images into a video slideshow with putting some transition on each images with flutter_ffmpeg ?
26 avril 2023, par Shruti Ramnandan SharmaI'm trying to convert images into a video slideshow with some transition. I have used flutter_ffmpeg plugin , with this plugin I have created with only 3 images but I want to add n numbers of images but couldn't able to find solutions for it. I tried to add more images but it throws error.


I'm gonna add some piece of code below :


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- Instance of FlutterFFmpeg




final FlutterFFmpeg _flutterFFmpeg = FlutterFFmpeg(); 



- 

- Picking multiple images from the gallery and applying command to convert images into a video




void mergeImageVideo() async {
 final ImagePicker picker = ImagePicker();
 final images = await picker.pickMultiImage();

 var im1 = images[0].path;

 var im2 = images[1].path;

 var im3 = images[2].path;

 //-shortest
 openLoadingDialog(context, "Creating video");
 generateFilePath("ImageVideoMerge").then((outputFile) {
 var backgroundColor = 'FFF44336';

 String ffmpegCommand = VideoUtil.generateImagesToVideoScript(
 im1, im2, im3, outputFile, 'mpeg4', '', backgroundColor);

 print("ffmpegCommand==> $ffmpegCommand");
 _flutterFFmpeg.execute(ffmpegCommand).then((v) {
 if (v == 0) {
 var file = File(outputFile);
 Navigator.pop(context);
 showSnackBar(context, "Images Added Successfully", Colors.black);
 updateVideoPlayer(file);
 } else {
 Navigator.pop(context);
 }
 }).then((executionId) {
 });
 });
 }




method to get ffmpeg command (images into video with scale transition)


static String generateImagesToVideoScript(
 String image1Path,
 String image2Path,
 String image3Path,
 String videoFilePath,
 String videoCodec,
 String customOptions,
 String backgroundColor
 ) {

 // ignore: prefer_interpolation_to_compose_strings
 return "-hide_banner -y -loop 1 -i '" +
 image1Path +
 "' " +
 "-loop 1 -i \"" +
 image2Path +
 "\" " +
 "-loop 1 -i \"" +
 image3Path +
 "\" " +
 "-filter_complex " +
 "\" " +
 "[0:v]setpts=PTS-STARTPTS,scale=w=640:h=424,setsar=sar=1/1,split=2[stream1out1][stream1out2];" +
 "[1:v]setpts=PTS-STARTPTS,scale=w=640:h=424,setsar=sar=1/1,split=2[stream2out1][stream2out2];" +
 "[2:v]setpts=PTS-STARTPTS,scale=w=640:h=424,setsar=sar=1/1,split=2[stream3out1][stream3out2];" +
 "[stream1out1]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=3,select=lte(n\\,90)[stream1overlaid];" +
 "[stream1out2]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=1,select=lte(n\\,30)[stream1ending];" +
 "[stream2out1]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=2,select=lte(n\\,60)[stream2overlaid];" +
 "[stream2out2]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=1,select=lte(n\\,30),split=2[stream2starting][stream2ending];" +
 "[stream3out1]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=2,select=lte(n\\,60)[stream3overlaid];" +
 "[stream3out2]pad=width=640:height=427:x=(640-iw)/2:y=(427-ih)/2:color=#$backgroundColor,trim=duration=1,select=lte(n\\,30)[stream3starting];" +
 "[stream2starting][stream1ending]blend=all_expr='if(gte(X,(W/2)*T/1)*lte(X,W-(W/2)*T/1),B,A)':shortest=1[stream2blended];" +
 "[stream3starting][stream2ending]blend=all_expr='if(gte(X,(W/2)*T/1)*lte(X,W-(W/2)*T/1),B,A)':shortest=1[stream3blended];" +
 "[stream1overlaid][stream2blended][stream2overlaid][stream3blended][stream3overlaid]concat=n=5:v=1:a=0,scale=w=640:h=424,format=yuv420p[video]\"" +
 " -map [video] -vsync 2 -async 1 " +
 customOptions +
 "-c:v " +
 videoCodec +
 " -r 30 " +
 videoFilePath;
 }




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Saving an audio blob into the backend or Azure as an mp3 file using ffmpeg
2 juin 2021, par AnneI have an asp.net webforms, and I am using javascript and navigator.mediaDevices.getUserMedia to record an audio message.
This message has to be loaded into Azure once recorded.


So far, I have :
2 buttons, start and stop to record the audio blob


At the end of the process, I am trying to use ffmpeg to record the blob into a folder in my application, I can then load the file into Azure (I have the code ready for this one).
Or ideally, save directly to Azure.


I have installed ffmpeg in my application using nuget packages (I tried Xabe ffmpeg downloader and Accord video ffmpeg), however ffmpeg is not recognised when I run the function SendData() and I get this error :
Uncaught Error : Module name "ffmpeg" has not been loaded yet for context : _. Use require([])


My questions are :


- 

- How can I install ffmpeg in an asp.net wbeform and register it on the page ?
- Is there another way to save an audio blob to Azure ?
- Is it possible to save the audio chunks into a memory stream that I can later upload into Azure ?








Thank you for your help




<code class="echappe-js"><script>&#xA; navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => { handlerFunction(stream) })&#xA;&#xA; record.onclick = e => {&#xA; record.disabled = true;&#xA; stopRecord.disabled = false;&#xA; audioChunks = [];&#xA; rec.start();&#xA; }&#xA;&#xA; stopRecord.onclick = e => {&#xA; record.disabled = false;&#xA; stop.disabled = true;&#xA; rec.stop();&#xA; }&#xA;&#xA;&#xA; function handlerFunction(stream) {&#xA; rec = new MediaRecorder(stream);&#xA; rec.ondataavailable = e => {audioChunks.push(e.data);&#xA; if (rec.state == "inactive") {&#xA; let blob = new Blob(audioChunks, { type: &#x27;audio/mpeg-3&#x27; });&#xA; recordedAudio.src = URL.createObjectURL(blob);&#xA; recordedAudio.controls = true;&#xA; sendData(blob)&#xA; }&#xA; }&#xA; }&#xA;&#xA; function sendData(data) {&#xA; var ffmepg = require("ffmpeg");&#xA; try {&#xA; var Path = data;&#xA; var process = new ffmepg("Path");&#xA; process.then(function (audio) {audio.fnExtractSoundToMP3("~//AppData//Audio//test.mp3", function (error, file) {&#xA; if (!error)&#xA; console.log("Audio file: " &#x2B; file);&#xA; });&#xA; }, function (err) {&#xA; console.log("Error: " &#x2B; err);&#xA; });&#xA; }&#xA; catch (e) {&#xA; console.log("Catch e.code" &#x2B; e.code);&#xA; console.log("Catch e.msg" &#x2B; e.msg);&#xA; }&#xA; }&#xA; </script>


<script src="https://code.jquery.com/jquery-2.2.0.min.js"></script>

<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/js/bootstrap.min.js"></script>





 
 
 
 
 <code class="echappe-js"><script src='http://stackoverflow.com/Scripts/require.js'></script>




Record