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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (55)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...)
Sur d’autres sites (5754)
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Anomalie #4764 : Menu actions rapides des plugins non dist : comment intégrer les SVG sans perdre...
4 mai 2021, par RastaPopoulos ♥ -
Basic Video Palette Conversion
How do you take a 24-bit RGB image and convert it to an 8-bit paletted image for the purpose of compression using a codec that requires 8-bit input images ? Seems simple enough and that’s what I’m tackling in this post.
Ask FFmpeg/Libav To Do It
Ideally, FFmpeg / Libav should be able to handle this automatically. Indeed, FFmpeg used to be able to, at least at the time I wrote this post about ZMBV and was unhappy with FFmpeg’s default results. Somewhere along the line, FFmpeg and Libav lost the ability to do this. I suspect it got removed during some swscale refactoring.Still, there’s no telling if the old system would have computed palettes correctly for QuickTime files.
Distance Approach
When I started writing my SMC video encoder, I needed to convert RGB (from PNG files) to PAL8 colorspace. The path of least resistance was to match the pixels in the input image to the default 256-color palette that QuickTime assumes (and is hardcoded into FFmpeg/Libav).How to perform the matching ? Find the palette entry that is closest to a given input pixel, where "closest" is the minimum distance as computed by the usual distance formula (square root of the sum of the squares of the diffs of all the components).
That means for each pixel in an image, check the pixel against 256 palette entries (early termination is possible if an acceptable threshold is met). As you might imagine, this can be a bit time-consuming. I wondered about a faster approach...
Lookup Table
I think this is the approach that FFmpeg used to use, but I went and derived it for myself after studying the default QuickTime palette table. There’s a pattern there— all of the RGB entries are comprised of combinations of 6 values — 0x00, 0x33, 0x66, 0x99, 0xCC, and 0xFF. If you mix and match these for red, green, and blue values, you come up with6 * 6 * 6 = 216
different colors. This happens to be identical to the web-safe color palette.The first (0th) entry in the table is (FF, FF, FF), followed by (FF, FF, CC), (FF, FF, 99), and on down to (FF, FF, 00) when the green component gets knocked down and step and the next color is (FF, CC, FF). The first 36 palette entries in the table all have a red component of 0xFF. Thus, if an input RGB pixel has a red color closest to 0xFF, it must map to one of those first 36 entries.
I created a table which maps indices 0..215 to values from 5..0. Each of the R, G, and B components of an input pixel are used to index into this table and derive 3 indices ri, gi, and bi. Finally, the index into the palette table is given by :
index = ri * 36 + gi * 6 + bi
For example, the pixel (0xFE, 0xFE, 0x01) would yield ri, gi, and bi values of 0, 0, and 5. Therefore :
index = 0 * 36 + 0 * 6 + 5
The palette index is 5, which maps to color (0xFF, 0xFF, 0x00).
Validation
So I was pretty pleased with myself for coming up with that. Now, ideally, swapping out one algorithm for another in my SMC encoder should yield identical results. That wasn’t the case, initially.One problem is that the regulation QuickTime palette actually has 40 more entries above and beyond the typical 216-entry color cube (rounding out the grand total of 256 colors). Thus, using the distance approach with the full default table provides for a little more accuracy.
However, there still seems to be a problem. Let’s check our old standby, the Big Buck Bunny logo image :
Distance approach using the full 256-color QuickTime default palette
Distance approach using the 216-color palette
Table lookup approach using the 216-color palette
I can’t quite account for that big red splotch there. That’s the most notable difference between images 1 and 2 and the only visible difference between images 2 and 3.
To prove to myself that the distance approach is equivalent to the table approach, I wrote a Python script to iterate through all possible RGB combinations and verify the equivalence. If you’re not up on your base 2 math, that’s 224 or 16,777,216 colors to run through. I used Python’s multiprocessing module to great effect and really maximized a Core i7 CPU with 8 hardware threads.
So I’m confident that the palette conversion techniques are sound. The red spot is probably attributable to a bug in my WIP SMC encoder.
Source Code
Update August 23, 2011 : Here’s the Python code I used for proving equivalence between the 2 approaches. In terms of leveraging multiple CPUs, it’s possibly the best program I have written to date.PYTHON :-
# !/usr/bin/python
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from multiprocessing import Pool
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palette = []
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pal8_table = []
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def process_r(r) :
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counts = []
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for i in xrange(216) :
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counts.append(0)
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print "r = %d" % (r)
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for g in xrange(256) :
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for b in xrange(256) :
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min_dsqrd = 0xFFFFFFFF
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best_index = 0
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for i in xrange(len(palette)) :
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dr = palette[i][0] - r
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dg = palette[i][1] - g
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db = palette[i][2] - b
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dsqrd = dr * dr + dg * dg + db * db
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if dsqrd <min_dsqrd :
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min_dsqrd = dsqrd
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best_index = i
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counts[best_index] += 1
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# check if the distance approach deviates from the table-based approach
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i = best_index
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r = palette[i][0]
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g = palette[i][1]
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b = palette[i][2]
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ri = pal8_table[r]
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gi = pal8_table[g]
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bi = pal8_table[b]
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table_index = ri * 36 + gi * 6 + bi ;
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if table_index != best_index :
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print "(0x%02X 0x%02X 0x%02X) : distance index = %d, table index = %d" % (r, g, b, best_index, table_index)
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return counts
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if __name__ == ’__main__’ :
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counts = []
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for i in xrange(216) :
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counts.append(0)
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# initialize reference palette
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color_steps = [ 0xFF, 0xCC, 0x99, 0x66, 0x33, 0x00 ]
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for r in color_steps :
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for g in color_steps :
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for b in color_steps :
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palette.append([r, g, b])
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# initialize palette conversion table
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for i in range(0, 26) :
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pal8_table.append(5)
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for i in range(26, 77) :
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pal8_table.append(4)
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for i in range(77, 128) :
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pal8_table.append(3)
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for i in range(128, 179) :
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pal8_table.append(2)
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for i in range(179, 230) :
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pal8_table.append(1)
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for i in range(230, 256) :
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pal8_table.append(0)
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# create a pool of worker threads and break up the overall job
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pool = Pool()
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it = pool.imap_unordered(process_r, range(256))
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try :
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while 1 :
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partial_counts = it.next()
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for i in xrange(216) :
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counts[i] += partial_counts[i]
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except StopIteration :
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pass
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print "index, count, red, green, blue"
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for i in xrange(len(counts)) :
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print "%d, %d, %d, %d, %d" % (i, counts[i], palette[i][0], palette[i][1], palette[i][2])
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FFMpeg/video4linux2,v4l2 : The v4l2 frame is 46448 bytes, but 153600 bytes are expected (Webcam capture not fast enough ?)
30 août 2013, par user763410I am trying to capture webcam output in linux/ubuntu. I have a chicony webcam (lenovo laptop). I am running inside a VMWARE virtual machine. The capture is not proceeding beyond 10 seconds. can you please help.
The command I used is :
$ ffmpeg -y -f video4linux2 -r 20 -s 160x120 -i /dev/video0 -acodec libfaac -ab 128k /tmp/web.avi
The most important message I am getting is :
[video4linux2,v4l2 @ 0x9e43fa0] The v4l2 frame is 46448 bytes, but 153600 bytes are expected
Complete message from ffmpeg :
ffmpeg version N-55159-gf118b41 Copyright (c) 2000-2013 the FFmpeg developers
built on Aug 18 2013 09:09:13 with gcc 4.6 (Ubuntu/Linaro 4.6.3-1ubuntu5)
configuration: --enable-libass --prefix=/opt/ffmpeg --enable-debug --enable-libfreetype
libavutil 52. 40.100 / 52. 40.100
libavcodec 55. 19.100 / 55. 19.100
libavformat 55. 12.102 / 55. 12.102
libavdevice 55. 3.100 / 55. 3.100
libavfilter 3. 82.100 / 3. 82.100
libswscale 2. 4.100 / 2. 4.100
libswresample 0. 17.103 / 0. 17.103
[video4linux2,v4l2 @ 0x9e43fa0] The V4L2 driver changed the video from 160x120 to 320x240
[video4linux2,v4l2 @ 0x9e43fa0] The driver changed the time per frame from 1/20 to 1/15
Input #0, video4linux2,v4l2, from '/dev/video0':
Duration: N/A, start: 6424.338678, bitrate: 18432 kb/s
Stream #0:0: Video: rawvideo (YUY2 / 0x32595559), yuyv422, 320x240, 18432 kb/s, 15 fps, 15 tbr, 1000k tbn, 1000k tbc
Codec AVOption ab (set bitrate (in bits/s)) specified for output file #0 (/tmp/web.avi) has not been used for any stream. The most likely reason is either wrong type (e.g. a video option with no video streams) or that it is a private option of some encoder which was not actually used for any stream.
Output #0, avi, to '/tmp/web.avi':
Metadata:
ISFT : Lavf55.12.102
Stream #0:0: Video: mpeg4 (FMP4 / 0x34504D46), yuv420p, 320x240, q=2-31, 200 kb/s, 20 tbn, 20 tbc
Stream mapping:
Stream #0:0 -> #0:0 (rawvideo -> mpeg4)
Press [q] to stop, [?] for help
[video4linux2,v4l2 @ 0x9e43fa0] The v4l2 frame is 46448 bytes, but 153600 bytes are expected
/dev/video0: Invalid data found when processing input
frame= 29 fps= 14 q=3.5 Lsize= 87kB time=00:00:01.45 bitrate= 490.0kbits/s
video:80kB audio:0kB subtitle:0 global headers:0kB muxing overhead 7.760075%
[video4linux2,v4l2 @ 0x9e43fa0] Some buffers are still owned by the caller on close.