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Autres articles (81)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (4289)

  • ffmpeg Decode Hardware Accelerator concept and NVDEC, DXVA

    12 février 2019, par Hun

    I have video player using DX11, FFMPEG but It has so much CPU usage when H.264 4K 60FPS video play.
    So I try to hardware accelerated decode and search about this.
    But All I can get confused.
    According to this page.

    https://trac.ffmpeg.org/wiki/HWAccelIntro

    I can choose between DXVA2, NVENC.
    But I do not know what is different.

    1. Can you explain the advantages and disadvantages of these ? (pros and cons)

    2. Is there a hardware acceleration method other than these ? ex) hardware

    acceleration of ffmpeg itself. Codeccontext->hwaccel//

    Thanks for reply

  • Video made from images using ffmpeg is not seekable in some players

    14 avril 2017, par Satya

    I’m trying to make video from images, used the following command

    ffmpeg -framerate 1/5 -i img%03d.png -c:v libx264 -vf fps=25 -pix_fmt yuv420p out.mp4

    as explained in the link https://trac.ffmpeg.org/wiki/Slideshow. But the problem is in some popular players if I try to seek the video, it plays from the beginning(video restarts from 0:00). How can I make a seeklable video ?

  • xuggler- ffmpeg

    17 juin 2012, par user1462351

    I am interested in trying out the Live encoding tutorial with Xuggler : http://wiki.xuggle.com/Live_Encoding_Tutorial. However, this tutorial is written for version 3.4. I am using 5.4, which just comes with a jar file for xuggler. I am using WinXP, 32-bit. When I run ffmpeg -i /invalid/file on cygwin, I get "ffmpeg : command not found". I cannot find the ffmpeg binary as part of the xuggler package. So how I can I execute the ffmeg command with xuggler version 5.4 ?