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  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (9109)

  • how to parse Access Unit in h.264

    24 septembre 2014, par user2406774

    I am working in a project that needs to cut some Access units in H.264 raw elementary stream,for example remove 4 access units and play the remaining video .

    For this I took Access unit Delimiter (NAL Unit Type:9) as boundary for Access Unit and cut the video but the video ended with packet loss. But if I took Sequence parameter set (NAL Unit type :7) as boundary, resultant video playing without any packet loss.
    Some one please help me how to solve this issue : where shall I cut the video ?

  • Can you access a picked StorageFile from its Path ? - UWP

    17 août 2020, par HooptyDoopty

    I need to be able to access a file from it's path in a UWP application.

    


    The file is first selected by the user using OpenFilePicker. I then need to pass this file on to an FFmpeg wrapper that sets its input from a file path. Currently, I get access denied errors for any file that is outside the apps local storage (as expected).

    


    FileOpenPicker filePicker = new FileOpenPicker();
filePicker.ViewMode = PickerViewMode.Thumbnail;
filePicker.FileTypeFilter.Add("*");


var file = await filePicker.PickSingleFileAsync();


FFMpegArguments
   .FromInputFiles(file.Path.ToString())


    


    Is there a way to retain the apps permission to this file when it is accessed by a path string (file.Path.ToString()) rather then a storage file instance ? Have been looking into FutureAccessList but that seems to only provide another storage file instance later rather then allow for path access to the same file. I'd like to not enable broad file system access as I only need access to a single file that has already been picked by the user.

    


    Thanks !

    


  • The fast video frame jump access in FFMS2

    16 mars 2016, par Licht Takeuchi

    FFMS2 offers the frame-accurate access on multiple video codecs.
    But it is slow when we do the long distance frame jump access.

    What enables the fast frame jump access, or how existing video players like VLC achieves this ?