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Autres articles (21)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Création définitive du canal
12 mars 2010, parLorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
A la validation, vous recevez un email vous invitant donc à créer votre canal.
Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...) -
Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...)
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MP4 codec support in Chromium
9 décembre 2015, par StagganWe have integrated Chromium Embedded Framework into our Windows game to allow us to render web pages from within our application, and everything works fine, except MP4 videos.
I understand Chromium does not include this codec due to licensing issues, but can anyone provide details on how we can add support, even if we have to license a codec for it.
All the information we can find seems to be old, and the functions referred to appear to be deprecated... so we are at a bit of a loss.
All the video serving networks we have spoken to appear to serve MP4s.. so changing encoding does not seem to be an option.
Any advice would be greatly appreciated.
Thanks
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MP4 codec support in Chromium
18 mai 2018, par StagganWe have integrated Chromium Embedded Framework into our Windows game to allow us to render web pages from within our application, and everything works fine, except MP4 videos.
I understand Chromium does not include this codec due to licensing issues, but can anyone provide details on how we can add support, even if we have to license a codec for it.
All the information we can find seems to be old, and the functions referred to appear to be deprecated... so we are at a bit of a loss.
All the video serving networks we have spoken to appear to serve MP4s.. so changing encoding does not seem to be an option.
Any advice would be greatly appreciated.
Thanks
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Doing parallel ffmpeg conversions on dozens of servers simultaneously. Is there a better way ? [on hold]
22 mai 2019, par user15063Im currently working on a fairly large site, that requires several thousands of files to be encoded with ffmpeg into flash format (along with thumbnails creation, mobile file encoding). Average encode runs for about 5-15 minutes, as they are fairly large source files. After the job is complete, the outputs need to be shuttled to different servers (flash file to one box, thumbnails to another, mobile file to another, and original file to another).
During this processes (which is 13 steps at this point) there is a LOT that can go wrong, at any given time (bad files, stuck encodes, network latency, dying servers, spiking lead), so error handling is a bitch.
Are there any existing solutions for this type of work ? Or do I have to just keep tweaking my homebrew scripts ?