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  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (4819)

  • How to use ffmpeg library for live streaming in ios [on hold]

    10 mai 2016, par Sunil Sharma

    I build FFMPEG library in my project with the help of this link but I don’t have any idea how to use FFMPEG how to send video to server ?
    I have to live stream from iphone so video frames need to send to rtmp server.How to do this using librtmp library ?
    Any tutorial or library link will be help for me.

  • What is this "fixing the build scripts" for compiling x264 ?

    29 mai 2020, par Blake Senftner

    I am trying to compile an all static build of source-customized ffmpeg libraries with the additional codecs from VideoLAN, such as their x264 codec. I am ultimately building for use in Windows with Visual Studio 2015 C++, so I am comparing a few compiling guides for my instructions.

    



    In the guide linked below (I located via Google searches) shows how to compile x264 with the VS2015 toolchain in MSYS2 without any special steps :
https://gist.github.com/RangelReale/3e6392289d8ba1a52b6e70cdd7e10282

    



    While in this other guide, offered by the compiling guide pages from ffmpeg's web site, it includes steps for "fixing the build scripts" for x264 :
https://www.roxlu.com/2019/062/compiling-ffmpeg-with-x264-on-windows-10-using-msvc

    



    Problem being, when I "fix the build scripts" the configure script no longer finds a C compiler. Building with the first guide seems to work, but it was also written nearly 2 years ago, so perhaps the ffmpeg guide is doing some important fix ? I don't know.

    



    I am :

    



      

    1. Running a "VS2015 x64 Native Tools Command Prompt"
    2. 


    3. launching a pacman loaded msys2 shell via "msys2_shell.cmd -mingw64 -use-full-path"
    4. 


    5. git cloning http://git.videolan.org/git/x264.git
    6. 


    



    and at this point the two compiling guides vary, the first guide just cd's into x264 and runs configure while the other guide does some curl download of a config.guess file and then some sed manipulation of ./configure. Considering these instructions are "endorsed" by the ffmpeg site, I am left wondering what that is doing and how critical is it that these "special" steps cause my x264 configure to fail.

    


  • What is this "fixing the build scripts" for compiling x264 ?

    29 mai 2020, par Blake Senftner

    I am trying to compile an all static build of source-customized ffmpeg libraries with the additional codecs from VideoLAN, such as their x264 codec. I am ultimately building for use in Windows with Visual Studio 2015 C++, so I am comparing a few compiling guides for my instructions.

    



    In the guide linked below (I located via Google searches) shows how to compile x264 with the VS2015 toolchain in MSYS2 without any special steps :
https://gist.github.com/RangelReale/3e6392289d8ba1a52b6e70cdd7e10282

    



    While in this other guide, offered by the compiling guide pages from ffmpeg's web site, it includes steps for "fixing the build scripts" for x264 :
https://www.roxlu.com/2019/062/compiling-ffmpeg-with-x264-on-windows-10-using-msvc

    



    Problem being, when I "fix the build scripts" the configure script no longer finds a C compiler. Building with the first guide seems to work, but it was also written nearly 2 years ago, so perhaps the ffmpeg guide is doing some important fix ? I don't know.

    



    I am :

    



      

    1. Running a "VS2015 x64 Native Tools Command Prompt"
    2. 


    3. launching a pacman loaded msys2 shell via "msys2_shell.cmd -mingw64 -use-full-path"
    4. 


    5. git cloning http://git.videolan.org/git/x264.git
    6. 


    



    and at this point the two compiling guides vary, the first guide just cd's into x264 and runs configure while the other guide does some curl download of a config.guess file and then some sed manipulation of ./configure. Considering these instructions are "endorsed" by the ffmpeg site, I am left wondering what that is doing and how critical is it that these "special" steps cause my x264 configure to fail.