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  • Les vidéos

    21 avril 2011, par

    Comme les documents de type "audio", Mediaspip affiche dans la mesure du possible les vidéos grâce à la balise html5 .
    Un des inconvénients de cette balise est qu’elle n’est pas reconnue correctement par certains navigateurs (Internet Explorer pour ne pas le nommer) et que chaque navigateur ne gère en natif que certains formats de vidéos.
    Son avantage principal quant à lui est de bénéficier de la prise en charge native de vidéos dans les navigateur et donc de se passer de l’utilisation de Flash et (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (4363)

  • FFMPEG : Changing the filter prevents the video from being blurred

    11 juillet 2016, par Drupalist

    I am new to FFMPEG, it has been a few days I am working on it. I tried the code given at
    FFmpeg - Apply blur over face
    .I have a video with 208 X 208 resolution and I need to blur a rectangle on the video, with some width/height and top/left offset. The following codes successfully blur the video

    ffmpeg -i test1.mov -filter_complex "[0:v]crop=10:10:1:1,boxblur=1[b0];[0:v][b0]overlay=10:10" intro-blur.mov

    ffmpeg -i test1.mov -filter_complex "[0:v]crop=50:50:1:1,boxblur=1[b0];[0:v][b0]overlay=10:10" intro-blur.mov

    But the followings don’t

    ffmpeg -i test1.mov -filter_complex "[0:v]crop=5:5:1:1,boxblur=10[b0];[0:v][b0]overlay=10:10" intro-blur.mov

    ffmpeg -i test1.mov -filter_complex "[0:v]crop=10:10:1:1,boxblur=10[b0];[0:v][b0]overlay=10:10" intro-blur.mov

    ffmpeg -i test1.mov -filter_complex "[0:v]crop=20:20:1:1,boxblur=10[b0];[0:v][b0]overlay=10:10" intro-blur.mov

    I would like to know why it is so ? What is the problem with the codes that don’t work.

    Thanks in advance.

  • avformat/segment : fix increment_tc

    14 juin 2019, par Gyan Doshi
    avformat/segment : fix increment_tc
    

    inner stream avg_frame_rate wasn't populated, so tc formation failed.

    Also, extended increment_tc to cover individual stream timecode.

    • [DH] libavformat/segment.c
  • Expanding media capabilities of Win Embedded CE 6.0

    1er décembre 2014, par Simo Erkinheimo

    I have an embedded device with WinCE 6.0 as OS. The manufacturer provides an IDE for 3rd party development to it. The IDE pretty much allows nothing else than

    • .NET 3.5 Compact Framework scripting that’s invoked from various events from the main application
    • Adding files to the device.

    The included mediaplayer seems to be using DirectShow and the OS has media codec only for mpeg-1 encoded video playback. My goal is to to be able to play media encoded with some other codecs as well inside that main application.

    I’ve already managed to use DirectShowNETCF (DirectShow wrapper for .NET Compact Framework) and successfully playback mpeg-1 encoded video.

    I’m totally new with this stuff and I have tons of (stupid) questions. I’ll try to narrow them down :

    • The OS is based on WinCE, but as far as I’ve understood, it’s actually always some customized version of it (via Platform Builder). Only "correct way" of developing anything for it afterwards is to use the SDK the manufacturer usually provides. Right ? In my case, the SDK is extremely limited and tightly integrated into IDE as noted above. However, .NET CF 3.5 is capable for interop so its possible to call native libraries -as long as they are compiled for correct platform.

    • Compiled code is pretty much just instructions for the processor (assembler code) and the compiler chooses the correct instructions based on the target processor setting. Also there’s the PE-header that defines under which platform the program is meant to be run. If I target my "helloworld.exe" (does nothing but returns specific exit code) to x86 and compile it with VC, should it work ?

    • If the PE-header is in fact the problem, is it possible to setup for WINCE without the SDK ? Do I REALLY need the whole SDK for creating a simple executable that uses only base types ? I’m using VS2010, which doesn’t even support smart device dev anymore and I’d hate to downgrade just for testing purposes.

    • Above questions are prequel to my actual idea : Porting ffmpeg/ffdshow for WinCE. This actually already exists, but not targeted nor built for Intel Atom. Comments ?

    • If the native implementation is not possible and I would end up implementing some specific codec with C#...well that would probably be quite a massive task. But having to choose C# over native, could I run into problems with codec performance ? I mean.. is C# THAT much slower ?

    Thank you.