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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Video d’abeille en portrait
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Mis à jour : Février 2012
Langue : français
Type : Video
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Sintel MP4 Surround 5.1 Full
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Mis à jour : Février 2012
Langue : English
Type : Video
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Carte de Schillerkiez
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Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
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Sur d’autres sites (5219)
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Create a video with other videos at certain points
7 mars 2020, par Antique ChariotI’ve never used ffmpeg before, and I need to do something quite complicated (in my opinion at least, this could be easy).
Basically I need to have a black video but at certain points concatenate other videos.
For example, at 0.00 a 3 second video, then black until 10.0 and then another video, etc etcThe finished videos will consist of hundreds of videos and be anywhere from 1-5 minutes long.
I’m working in Node.js, ideally using a wrapper would be best (I’m using fluent-ffmpeg currently but any will suffice), although raw commands are also an option.
Any ideas are appreciated !
Edit : also, say a 5 second video is at 0.00, and a 10 second video is at 1.00, I’d like it to overwrite the original 5 second video
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How can i combine three ffmpeg command in python ?
15 mai 2022, par Anuj SaxenaI want to combine three ffmpeg commands on my video and I want single output. In the following code I give a video(footage) as input and I want to compress my video, add watermark and also display frame numbers on the video and after executing these commands it gives an output video. How can I combine these commands ?


f'''ffmpeg -i {footage} -vcodec libx264 -acodec aac \ "drawtext=text='{hostname}\n {socket.gethostbyname(hostname)}\n {getpass.getuser()}':x=10:y=H-th-10:fontfile=KhmerOS.ttf:fontsize=50:fontcolor=black:shadowcolor=black:shadowx=2:shadowy=2 " \ "drawtext=fontfile=KhmerOS.ttf: text='%{{frame_num}}': start_number=1: x=(w-tw)/2: y=h-(2*lh): fontcolor=black: fontsize=50: box=1: boxcolor=white: boxborderw=5" -c:a copy {mov_path} '''



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What is “interoperable TTML” ?
19 septembre 2012, par silviaI’ve just tried to come to terms with the latest state of TTML, the Timed Text Markup Language.
TTML has been specified by the W3C Timed Text Working Group and released as a RECommendation v1.0 in November 2010. Since then, several organisations have tried to adopt it as their caption file format. This includes the SMPTE, the EBU (European Broadcasting Union), and Microsoft.
Both, Microsoft and the EBU actually looked at TTML in detail and decided that in order to make it usable for their use cases, a restriction of its functionalities is needed.
EBU-TT
The EBU released EBU-TT, which restricts the set of valid attributes and feature. “The EBU-TT format is intended to constrain the features provided by TTML, especially to make EBU-TT more suitable for the use with broadcast video and web video applications.” (see EBU-TT).
In addition, EBU-specific namespaces were introduce to extend TTML with EBU-specific data types, e.g. ebuttdt:frameRateMultiplierType or ebuttdt:smpteTimingType. Similarly, a bunch of metadata elements were introduced, e.g. ebuttm:documentMetadata, ebuttm:documentEbuttVersion, or ebuttm:documentIdentifier.
The use of namespaces as an extensibility mechanism will ascertain that EBU-TT files continue to be valid TTML files. However, any vanilla TTML parser will not know what to do with these custom extensions and will drop them on the floor.
Simple Delivery Profile
With the intention to make TTML ready for “internet delivery of Captions originated in the United States”, Microsoft proposed a “Simple Delivery Profile for Closed Captions (US)” (see Simple Profile). The Simple Profile is also a restriction of TTML.
Unfortunately, the Microsoft profile is not the same as the EBU-TT profile : for example, it contains the “set” element, which is not conformant in EBU-TT. Similarly, the supported style features are different, e.g. Simple Profile supports “display-region”, while EBU-TT does not. On the other hand, EBU-TT supports monospace, sans-serif and serif fonts, while the Simple profile does not.
Thus files created for the Simple Delivery Profile will not work on players that expect EBU-TT and the reverse.
Fortunately, the Simple Delivery Profile does not introduce any new namespaces and new features, so at least it is an explicit subpart of TTML and not both a restriction and extension like EBU-TT.
SMPTE-TT
SMPTE also created a version of the TTML standard called SMPTE-TT. SMPTE did not decide on a subset of TTML for their purposes – it was simply adopted as a complete set. “This Standard provides a framework for timed text to be supported for content delivered via broadband means,…” (see SMPTE-TT).
However, SMPTE extended TTML in SMPTE-TT with an ability to store a binary blob with captions in another format. This allows using SMPTE-TT as a transport format for any caption format and is deemed to help with “backwards compatibility”.
Now, instead of specifying a profile, SMPTE decided to define how to convert CEA-608 captions to SMPTE-TT. Even if it’s not called a “profile”, that’s actually what it is. It even has its own namespace : “m608 :”.
Conclusion
With all these different versions of TTML, I ask myself what a video player that claims support for TTML will do to get something working. The only chance it has is to implement all the extensions defined in all the different profiles. I pity the player that has to deal with a SMPTE-TT file that has a binary blob in it and is expected to be able to decode this.
Now, what is a caption author supposed to do when creating TTML ? They obviously cannot expect all players to be able to play back all TTML versions. Should they create different files depending on what platform they are targeting, i.e. a EBU-TT version, a SMPTE-TT version, a vanilla TTML version, and a Simple Delivery Profile version ? Should they by throwing all the features of all the versions into one TTML file and hope that the players will pick out the right things that they require and drop the rest on the floor ?
Maybe the best way to progress would be to make a list of the “safe” features : those features that every TTML profile supports. That may be the best way to get an “interoperable TTML” file. Here’s me hoping that this minimal set of features doesn’t just end up being the usual (starttime, endtime, text) triple.
UPDATE :
I just found out that UltraViolet have their own profile of SMPTE-TT called CFF-TT (see UltraViolet FAQ and spec). They are making some SMPTE-TT fields optional, but introduce a new @forcedDisplayMode attribute under their own namespace “cff :”.