
Recherche avancée
Médias (1)
-
Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (57)
-
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (7806)
-
avcodec/jpeg2000_parser : Fix parsing of tile-part header
21 juillet 2021, par Shaun Simpson -
fftools/cmdutils : Use avfilter_pad_count() for AVFilter's number of pads
12 août 2021, par Andreas Rheinhardtfftools/cmdutils : Use avfilter_pad_count() for AVFilter's number of pads
Besides being nicer code this also has the advantage of not making
assumptions about the internal implementation : While it is documented
that the AVFilter.inputs and AVFilter.outputs arrays are terminated
by a zeroed sentinel, one is not allowed to infer that one can just
check avfilter_pad_get_name(padarray, i) to see whether one has reached
the sentinel :
It could be that the pointer to the string is contained
in a different structure than AVFilterPad that needs to be accessed
first : return pad->struct->string.
It could be that for small strings an internal buffer in
AVFilterPad is used (to avoid a relocation) whereas for longer strings
an external string is used ; this is useful to avoid relocations :
return pad->string_ptr ? pad->string_ptr : pad->interal_string
Or it could be that the name has a default value :
return pad->name ? pad->name : "default"
(This actually made sense for us because the name of most of our
AVFilterPads is just "default" ; doing so would save lots of relocations.)The only thing one is allowed to infer from the existence of the
sentinel is that one is allowed to use avfilter_pad_count() to get
the number of pads. Therefore it is used.Reviewed-by : Nicolas George <george@nsup.org>
Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com> -
How to compute the number of extra samples added by LAME or FFMPEG
24 janvier 2018, par actuallyaswinI am attempting to build a MP3 decoder / parser in Python which supports files encoded by LAME or FFMPEG.
My encoding shell script is shown here :
#!/bin/bash
for i in wav/*.wav; do
i=${i##*/};
lame --nores --strictly-enforce-ISO -t --cbr -b 64 -h "wav/${i}" "mpeg/lame/${i%.wav}.mp3";
ffmpeg -i "wav/${i}" -codec:a libmp3lame -qscale:a 2 "mpeg/ffmpeg/${i%.wav}.mp3";
doneThis scripts reads WAVE files located in
./wav/
and produces a controlled-bitrate MP3 of 64kbps in my./mp3/lame/
directory, and a variable-bitrate MP3 of quality 2 in my./mp3/ffmpeg/
.I have written a Python script that iterates through both resultant MP3s, counting the number of frames and samples. Both the LAME and FFMPEG results are equivalent (in terms of frames and samples), but their binary files are different.
The LAME/FFMPEG sample count was done by iterating through the binary MP3 files, locating and parsing the frame header, then using the MP3 spec to determine the number of samples per frame.
- Number of MP3 data-frames : 112 (ignoring the Xing/Info first frame)
- Number of output frames : 112*576 = 64512
Here is a comparison of the sample count for a single 4-second input file :
- Input WAV # of samples = 62996
- Output LAME/FFMPEG # of samples = 64512
- Difference = 1516
I understand that according to the LAME FAQ file, resultant MP3 files are zero padded in the front and back to make sure the inverse MDCT is performed properly, but also because the windows overlap.
What I can’t ascertain from the above FAQ, or from any previous StackOverflow post, is how to compute the number of artificially added samples. If I can be sure that all 1516 of these samples are zeros, and I can be sure of their position in the bytestream, I’d like to be able to confidently toss them out. Since there are 1516 "extra" samples and there are 576 samples per frame for a V2LIII encoding, then there must be more than two (but less than three) erroneous MPEG frames here.
Is anyone here savvy enough with MPEG encoding/decoding to know how many samples are added, and in which frames those samples will be in ? In other words, will the first frame and last frame always contain blank data, or are there more frames ?