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Autres articles (19)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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Selection of projects using MediaSPIP
2 mai 2011, parThe examples below are representative elements of MediaSPIP specific uses for specific projects.
MediaSPIP farm @ Infini
The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)
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Compile ffmpeg for WinRT with libvpx ?
7 janvier 2018, par Sean O'NeilFollowing this guide :
https://trac.ffmpeg.org/wiki/CompilationGuide/WinRTCan anyone tell me if it’s possible to build and include libvpx into this ?
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ffmpeg - How to change the filter-paramaters depending on time oder framenumber ?
2 mars 2020, par LookAndSeeHallo to all userse and helpers here in this forum ! Thank you, i am new and i have found allready a lot of solutions.
Now I want to ask, if someone can help me :
I have a Movie about 30 seconds made of 1 image.
Now I want to pixelate depending on time or framenumber - every time a litlle bit less.
My code so far :ffmpeg -i in.mp4 -vf scale=iw/n:ih/n,scale=niw:nih:flags=neighbor out.mp4
where n should be the framenumber 1 to 900.
this scould also be t+1 for slower change.the stars are gone - so i mean n times iw:n times ih :
error-massage :
undefined constant or missing ’(’ in ’n’
error when evaluating the expression ’ih/n’
maybe the expression for out_w :’w/n’ or for out_h :’ih/n’ is self-referencing.
failed to configure output pad on paresed_scale_0
error reinitializing filters !
failed to inject frame into filter network : invalid argument
error while processing the decoded data for stream #0:0Do you have some suggestion plaese - Thank you in Advance
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Compiling ffmpeg with an output device (decklink)
18 avril 2018, par ddibiaseI’ve gone through the ffmpeg compile tutorial and have managed to get it working as expected. The build looks stable and usable. However now I need to include the Blackmagick Decklink SDK in the build using the —enable-decklink flag.
cd ~/ffmpeg_sources && \
wget -O ffmpeg-snapshot.tar.bz2 https://ffmpeg.org/releases/ffmpeg-snapshot.tar.bz2 && \
tar xjvf ffmpeg-snapshot.tar.bz2 && \
cd ffmpeg && \
PATH="$HOME/bin:$PATH" PKG_CONFIG_PATH="$HOME/ffmpeg_build/lib/pkgconfig" ./configure \
--prefix="$HOME/ffmpeg_build" \
--pkg-config-flags="--static" \
--extra-cflags="-I$HOME/ffmpeg_build/include" \
--extra-ldflags="-L$HOME/ffmpeg_build/lib" \
--extra-libs="-lpthread -lm" \
--bindir="$HOME/bin" \
--enable-gpl \
--enable-libass \
--enable-libfdk-aac \
--enable-libfreetype \
--enable-libmp3lame \
--enable-libopus \
--enable-libtheora \
--enable-libvorbis \
--enable-libvpx \
--enable-libx264 \
--enable-libx265 \
--enable-decklink \
--enable-nonfree && \
PATH="$HOME/bin:$PATH" make && \
make install && \
hash -rHowever after a few seconds it fails and reports that it cannot find the decklink libs :
ERROR: DeckLinkAPI.h not found
If you think configure made a mistake, make sure you are using the latest
version from Git. If the latest version fails, report the problem to the
ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
Include the log file "ffbuild/config.log" produced by configure as this will help
solve the problem.I’ve placed the libraries in the same folder specified by extra-cflags and in the ldflags. So basically the Decklink SDK is available here and here :
~/ffmpeg_build/include/decklink
~/ffmpeg_build/lib/decklinkThat’s not apparently how you do it though. I’m wondering where I should be putting the SDK source to ensure the compiler can read it.