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Médias (91)
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (11)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.
Sur d’autres sites (2825)
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How to convert MP4 to MP3 in VLC using Command-Prompt ?
9 juillet 2016, par user6472523I have close to 0 programming experience but would like to figure out how to do this and have been trying to figure out how to do this for awhile. I’m getting very frustrated - wish I could understand it. I’m trying to convert a bunch of MP4 files to MP3 files. I would like to keep the original file and just spit out a bunch of MP3 files with same name as the original file.
From here : https://wiki.videolan.org/How_to_Batch_Encode/
Apparently, all you need to do is use this code in the Command-Prompt. I have never really used the Command-Prompt before so no idea what to do.
FOR /R %%G IN (*.m4a) DO (CALL :SUB_VLC "%%G")
FOR /R %%G IN (*.m4a.mp*) DO (CALL :SUB_RENAME "%%G")
GOTO :eof
:SUB_VLC
SET _firstbit=%1
SET _qt="
CALL SET _newnm=%%_firstbit:%_qt%=%%
SET _commanm=%_newnm:,=_COMMA_%
REM echo %_commanm%
CALL "C:\Program Files\VideoLAN\VLC\vlc" -I dummy -vvv %1 --sout=#transcode{acodec="mpga",ab="512","channels=2",samplerate="44100"}:standard{access="file",mux="mpeg1",dst="%_commanm%.mp3"} vlc://quit
GOTO :eof
:SUB_RENAME
SET _origfnm=%1
SET _endbit=%_origfnm:*.m4a=%
CALL SET _newfilenm=%%_origfnm:.m4a%_endbit%=.mp3%%
SET _newfilenm=%_newfilenm:_COMMA_=,%
COPY %1 %_newfilenm%
DEL %1
GOTO :eof
:eof- So far I changed the directory in the Command-Prompt to the
folder where the MP4 files are located. - In the code, I’ve changed all mention of .m4a to .mp4.
- I’ve change mpga to mp3.
- I’ve changed "C :\Program Files\VideoLAN\VLC\vlc" to where my vlc program
is located.
What else do I need to do ? And what do all the %% mean in the code ?
Thank you so much !
- So far I changed the directory in the Command-Prompt to the
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hwcontext_vaapi : Do not assume that sw_format is transferable
24 novembre 2017, par Mark Thompson -
Hardware decoding using vaapi [on hold]
15 août 2017, par OrientI am trying to replicate hardware decoding using
vaapi
. My ultimate goal is to get an OpenGL texture wich I whant to get from avasurface
buffer.I took as a base https://github.com/gbeauchesne/ffvademo/tree/master/src
which looks less intimidating than other examples. My initial understanding was that packets were somehow rendered to surfaces (render targets) and at the same time got converted. But it looks like the loop after some nested calls boils down toavcodec_decode_video2
(app_decode_frame
->
ffva_decoder_get_frame
->
decoder_get_frame
->
decoder_run
->
decode_packet
->
avcodec_decode_video2
), which in turn would callcodec->decode
. So it resembles the way decoding is done on CPU.Could anybody explain why this whoud be considered hw decoding ?