
Recherche avancée
Autres articles (87)
-
Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...)
Sur d’autres sites (7640)
-
Evolution #2995 : Couleur du bouton "parcourir" sous IE9 presque invisible.
12 mai 2013, par Franck Dalotil y a des chances qu’il faudrait plutôt faire un changement, de la couleur d’arrière plan dans ce cas là, s’il devait y avoir modification.
Bon, cela dit, il n’y a pas mort d’homme non plus, mais cela faisait un moment que je voulais le dire, mais j’y pensais jamais :-DSuivant le navigateur, parfois le texte lui même change (parcourir/choisissez un fichier/choisir), par contre, là, je suppose que cela vient des navigateurs et non de spip.
J’ai fait des captures d’écran :
Chrome version 26.0.1410.64 m
Firefox 20.0.1
Opera 12.15cela m’a fait remarquer un autre truc (je vais faire un ticket pour ne pas tout mélanger)
Franck -
I have a log file with RTP packets : now what ?
9 mai 2012, par BrannonI have a log file with RTP packets coming off of a black box device. I also have a corresponding SDP file (RTSP DESCRIBE) for that. I need to convert this file into some kind of playable video file. Can I pass these two files to FFMpeg or VLC or something else and have it mux that data into something playable ?
As an alternate plan, I can loop through the individual packets in code and do something with each packet. However, it seems that there are existing libraries for parsing this data. And it seems to do it by hand would be asking for a large project. Is there some kind of video file format that is a pretty raw mix of SDP and RTP ? Thanks for your time.
Is there a way for FFmpeg or VLC to open an SDP file and then get their input packets through STDIN ?
I generally use C#, but I could use C if necessary.
Update 1 : Here is my unworking code. I'm trying to get some kind of output to play with ffplay, but I haven't had any luck yet. It gives me invalid data errors. It does go over all the data correctly as far as I can tell. My output is nearly as big as my input (at about 4MB).
public class RtpPacket2
{
public byte VersionPXCC;
public byte MPT;
public ushort Sequence; // length?
public uint Timestamp;
public uint Ssrc;
public int Version { get { return VersionPXCC >> 6; } }
public bool Padding { get { return (VersionPXCC & 32) > 0; } }
public bool Extension { get { return (VersionPXCC & 16) > 0; } }
public int CsrcCount { get { return VersionPXCC & 0xf; } } // ItemCount
public bool Marker { get { return (MPT & 0x80) > 0; } }
public int PayloadType { get { return MPT & 0x7f; } } // PacketType
}
static void Main(string[] args)
{
if (args.Length != 2)
{
Console.WriteLine("Usage: <input rtp="rtp" file="file" /> <output 3gp="3gp" file="file">");
return;
}
var inputFile = args[0];
var outputFile = args[1];
if(File.Exists(outputFile)) File.Delete(outputFile);
// FROM the SDP : fmtp 96 profile-level-id=4D0014;packetization-mode=0
var sps = Convert.FromBase64String("Z0LAHoiLUFge0IAAA4QAAK/IAQ=="); // BitConverter.ToString(sps) "67-42-C0-1E-88-8B-50-58-1E-D0-80-00-03-84-00-00-AF-C8-01" string
var pps = Convert.FromBase64String("aM44gA=="); // BitConverter.ToString(pps) "68-CE-38-80" string
var sep = new byte[] { 00, 00, 01 };
var packet = new RtpPacket2();
bool firstFrame = true;
using (var input = File.OpenRead(inputFile))
using (var reader = new BinaryReader(input))
using (var output = File.OpenWrite(outputFile))
{
//output.Write(header, 0, header.Length);
output.Write(sep, 0, sep.Length);
output.Write(sps, 0, sps.Length);
output.Write(sep, 0, sep.Length);
output.Write(pps, 0, pps.Length);
output.Write(sep, 0, sep.Length);
while (input.Position < input.Length)
{
var size = reader.ReadInt16();
packet.VersionPXCC = reader.ReadByte();
packet.MPT = reader.ReadByte();
packet.Sequence = reader.ReadUInt16();
packet.Timestamp = reader.ReadUInt32();
packet.Ssrc = reader.ReadUInt32();
if (packet.PayloadType == 96)
{
if (packet.CsrcCount > 0 || packet.Extension) throw new NotImplementedException();
var header0 = reader.ReadByte();
var header1 = reader.ReadByte();
var fragmentType = header0 & 0x1F; // should be 28 for video
if(fragmentType != 28) // 28 for video?
{
input.Position += size - 14;
continue;
}
var nalUnit = header0 & ~0x1F;
var nalType = header1 & 0x1F;
var start = (header1 & 0x80) > 0;
var end = (header1 & 0x40) > 0;
if(firstFrame)
{
output.Write(sep, 0, sep.Length);
output.WriteByte((byte)(nalUnit | fragmentType));
firstFrame = false;
}
for (int i = 0; i < size - 14; i++)
output.WriteByte(reader.ReadByte());
if (packet.Marker)
firstFrame = true;
}
else input.Position += size - 12;
}
}
}
</output> -
Playing H.264 video in an application through ffmpeg using DXVA2 acceleration
28 avril 2012, par cloudravenI am trying to output H.264 video in a Windows application. I am moderately familiar with FFMPEG and I have been successful at getting it to play H.264 in a SDL window without a problem. Still, I would really benefit from using Hardware Acceleration (probably through DXVA2)
I am reading raw H264 video, no container, no audio ... just raw video (and no B-frames, just I and P). Also, I know that all the systems that will use this applications have Nvidia GPUs supporting at least VP3.
Given that set of assumptions I was hoping to cut some corners, make it simple instead of general, just have it working for my particular scenario.So far I know that I need to set the hardware acceleration in the codec context by filling the hwaccel member through a call to ff_find_hwaccel. My plan is to look at Media Player Classic Home Cinema which does a pretty good job at supporting DXVA2 using FFMPEG when decoding H.264. However, the code is quite large and I am not exactly sure where to look. I can find the place where ff_find_hwaccel is called in h264.c, but I was wondering where else should I be looking at.
More specifically, I would like to know what is the minimum set of steps that I have to code to get DXVA2 through FFMPEG working ?
EDIT : I am open to look at VLC or anything else if someone knows where I can find the "important" piece of code that does the trick. I just mentioned MPC-HC because I think it is the easiest to get to compile in Windows.