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Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
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The code of this (...)
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lavc/vvcdec : remove unneeded set_output_format
26 janvier, par Nuo Mi -
How to stream synchronized video and audio in real-time from an Android smartphone using HLS while preserving orientation metadata ?
6 mars, par Jérôme LAROSEHello, 
I am working on an Android application where I need to stream video
from one or two cameras on my smartphone, along with audio from the
microphone, in real-time via a link or web page accessible to users.
The stream should be live, allow rewinding (DVR functionality), and be
recorded simultaneously. A latency of 1 to 2 minutes is acceptable,
and the streaming is one-way. 

I have chosen HLS (HTTP Live Streaming) for its browser compatibility
and DVR support. However, I am encountering issues with audio-video
synchronization, managing camera orientation metadata, and format
conversions.



Here are my attempts :


- 

-
MP4 segmentation with
MediaRecorder


- 

- I used
MediaRecorder
withsetNextOutputFile
to generate short MP4 segments, thenffmpeg-kit
to convert them to fMP4 for HLS. - Expected : Well-aligned segments for smooth HLS playback.
- Result : Timestamp issues causing jumps or interruptions in playback.








- I used
-
MPEG2-TS via local socket


- 

- I configured
MediaRecorder
to produce an MPEG2-TS stream sent via a local socket toffmpeg-kit
. - Expected : Stable streaming with preserved metadata.
- Result : Streaming works, but orientation metadata is lost, leading to incorrectly oriented video (e.g., rotated 90°).








- I configured
-
Orientation correction with
ffmpeg


- 

- I tested
-vf transpose=1
inffmpeg
to correct the orientation. - Expected : Correctly oriented video without excessive latency.
- Result : Re-encoding takes too long for real-time streaming, causing unacceptable latency.








- I tested
-
MPEG2-TS to fMP4 conversion


- 

- I converted the MPEG2-TS stream to fMP4 with
ffmpeg
to preserve orientation. - Expected : Perfect audio-video synchronization.
- Result : Slight desynchronization between audio and video, affecting the user experience.








- I converted the MPEG2-TS stream to fMP4 with










I am looking for a solution to :


- 

- Stream an HLS feed from Android with correctly timestamped segments.
- Preserve orientation metadata without heavy re-encoding.
- Ensure perfect audio-video synchronization.








UPDATE


package com.example.angegardien

import android.Manifest
import android.content.Context
import android.content.pm.PackageManager
import android.graphics.SurfaceTexture
import android.hardware.camera2.*
import android.media.*
import android.os.*
import android.util.Log
import android.view.Surface
import android.view.TextureView
import android.view.WindowManager
import androidx.activity.ComponentActivity
import androidx.core.app.ActivityCompat
import com.arthenica.ffmpegkit.FFmpegKit
import fi.iki.elonen.NanoHTTPD
import kotlinx.coroutines.*
import java.io.File
import java.io.IOException
import java.net.ServerSocket
import android.view.OrientationEventListener

/**
 * MainActivity class:
 * - Manages camera operations using the Camera2 API.
 * - Records video using MediaRecorder.
 * - Pipes data to FFmpeg to generate HLS segments.
 * - Hosts a local HLS server using NanoHTTPD to serve the generated HLS content.
 */
class MainActivity : ComponentActivity() {

 // TextureView used for displaying the camera preview.
 private lateinit var textureView: TextureView
 // Camera device instance.
 private lateinit var cameraDevice: CameraDevice
 // Camera capture session for managing capture requests.
 private lateinit var cameraCaptureSession: CameraCaptureSession
 // CameraManager to access camera devices.
 private lateinit var cameraManager: CameraManager
 // Directory where HLS output files will be stored.
 private lateinit var hlsDir: File
 // Instance of the HLS server.
 private lateinit var hlsServer: HlsServer

 // Camera id ("1" corresponds to the rear camera).
 private val cameraId = "1"
 // Flag indicating whether recording is currently active.
 private var isRecording = false

 // MediaRecorder used for capturing audio and video.
 private lateinit var activeRecorder: MediaRecorder
 // Surface for the camera preview.
 private lateinit var previewSurface: Surface
 // Surface provided by MediaRecorder for recording.
 private lateinit var recorderSurface: Surface

 // Port for the FFmpeg local socket connection.
 private val ffmpegPort = 8080

 // Coroutine scope to manage asynchronous tasks.
 private val scope = CoroutineScope(Dispatchers.IO + SupervisorJob())

 // Variables to track current device rotation and listen for orientation changes.
 private var currentRotation = 0
 private lateinit var orientationListener: OrientationEventListener

 override fun onCreate(savedInstanceState: Bundle?) {
 super.onCreate(savedInstanceState)

 // Initialize the TextureView and set it as the content view.
 textureView = TextureView(this)
 setContentView(textureView)

 // Get the CameraManager system service.
 cameraManager = getSystemService(CAMERA_SERVICE) as CameraManager
 // Setup the directory for HLS output.
 setupHLSDirectory()

 // Start the local HLS server on port 8081.
 hlsServer = HlsServer(8081, hlsDir, this)
 try {
 hlsServer.start()
 Log.d("HLS_SERVER", "HLS Server started on port 8081")
 } catch (e: IOException) {
 Log.e("HLS_SERVER", "Error starting HLS Server", e)
 }

 // Initialize the current rotation.
 currentRotation = getDeviceRotation()

 // Add a listener to detect orientation changes.
 orientationListener = object : OrientationEventListener(this) {
 override fun onOrientationChanged(orientation: Int) {
 if (orientation == ORIENTATION_UNKNOWN) return // Skip unknown orientations.
 // Determine the new rotation angle.
 val newRotation = when {
 orientation >= 315 || orientation < 45 -> 0
 orientation >= 45 && orientation < 135 -> 90
 orientation >= 135 && orientation < 225 -> 180
 orientation >= 225 && orientation < 315 -> 270
 else -> 0
 }
 // If the rotation has changed and recording is active, update the rotation.
 if (newRotation != currentRotation && isRecording) {
 Log.d("ROTATION", "Orientation change detected: $newRotation")
 currentRotation = newRotation
 }
 }
 }
 orientationListener.enable()

 // Set up the TextureView listener to know when the surface is available.
 textureView.surfaceTextureListener = object : TextureView.SurfaceTextureListener {
 override fun onSurfaceTextureAvailable(surface: SurfaceTexture, width: Int, height: Int) {
 // Open the camera when the texture becomes available.
 openCamera()
 }
 override fun onSurfaceTextureSizeChanged(surface: SurfaceTexture, width: Int, height: Int) {}
 override fun onSurfaceTextureDestroyed(surface: SurfaceTexture) = false
 override fun onSurfaceTextureUpdated(surface: SurfaceTexture) {}
 }
 }

 /**
 * Sets up the HLS directory in the public Downloads folder.
 * If the directory exists, it deletes it recursively and creates a new one.
 */
 private fun setupHLSDirectory() {
 val downloadsDir = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS)
 hlsDir = File(downloadsDir, "HLS_Output")

 if (hlsDir.exists()) {
 hlsDir.deleteRecursively()
 }
 hlsDir.mkdirs()

 Log.d("HLS", "📂 HLS folder created: ${hlsDir.absolutePath}")
 }

 /**
 * Opens the camera after checking for necessary permissions.
 */
 private fun openCamera() {
 if (ActivityCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED ||
 ActivityCompat.checkSelfPermission(this, Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) {
 // Request permissions if they are not already granted.
 ActivityCompat.requestPermissions(this, arrayOf(Manifest.permission.CAMERA, Manifest.permission.RECORD_AUDIO), 101)
 return
 }

 try {
 // Open the specified camera using its cameraId.
 cameraManager.openCamera(cameraId, object : CameraDevice.StateCallback() {
 override fun onOpened(camera: CameraDevice) {
 cameraDevice = camera
 // Start the recording session once the camera is opened.
 startNextRecording()
 }
 override fun onDisconnected(camera: CameraDevice) { camera.close() }
 override fun onError(camera: CameraDevice, error: Int) { camera.close() }
 }, null)
 } catch (e: CameraAccessException) {
 e.printStackTrace()
 }
 }

 /**
 * Starts a new recording session:
 * - Sets up the preview and recorder surfaces.
 * - Creates a pipe for MediaRecorder output.
 * - Creates a capture session for simultaneous preview and recording.
 */
 private fun startNextRecording() {
 // Get the SurfaceTexture from the TextureView and set its default buffer size.
 val texture = textureView.surfaceTexture!!
 texture.setDefaultBufferSize(1920, 1080)
 // Create the preview surface.
 previewSurface = Surface(texture)

 // Create and configure the MediaRecorder.
 activeRecorder = createMediaRecorder()

 // Create a pipe to route MediaRecorder data.
 val pipe = ParcelFileDescriptor.createPipe()
 val pfdWrite = pipe[1] // Write end used by MediaRecorder.
 val pfdRead = pipe[0] // Read end used by the local socket server.

 // Set MediaRecorder output to the file descriptor of the write end.
 activeRecorder.setOutputFile(pfdWrite.fileDescriptor)
 setupMediaRecorder(activeRecorder)
 // Obtain the recorder surface from MediaRecorder.
 recorderSurface = activeRecorder.surface

 // Create a capture request using the RECORD template.
 val captureRequestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_RECORD)
 captureRequestBuilder.addTarget(previewSurface)
 captureRequestBuilder.addTarget(recorderSurface)

 // Create a capture session including both preview and recorder surfaces.
 cameraDevice.createCaptureSession(
 listOf(previewSurface, recorderSurface),
 object : CameraCaptureSession.StateCallback() {
 override fun onConfigured(session: CameraCaptureSession) {
 cameraCaptureSession = session
 captureRequestBuilder.set(CaptureRequest.CONTROL_MODE, CameraMetadata.CONTROL_MODE_AUTO)
 // Start a continuous capture request.
 cameraCaptureSession.setRepeatingRequest(captureRequestBuilder.build(), null, null)

 // Launch a coroutine to start FFmpeg and MediaRecorder with synchronization.
 scope.launch {
 startFFmpeg()
 delay(500) // Wait for FFmpeg to be ready.
 activeRecorder.start()
 isRecording = true
 Log.d("HLS", "🎥 Recording started...")
 }

 // Launch a coroutine to run the local socket server to forward data.
 scope.launch {
 startLocalSocketServer(pfdRead)
 }
 }
 override fun onConfigureFailed(session: CameraCaptureSession) {
 Log.e("Camera2", "❌ Configuration failed")
 }
 },
 null
 )
 }

 /**
 * Coroutine to start a local socket server.
 * It reads from the MediaRecorder pipe and sends the data to FFmpeg.
 */
 private suspend fun startLocalSocketServer(pfdRead: ParcelFileDescriptor) {
 withContext(Dispatchers.IO) {
 val serverSocket = ServerSocket(ffmpegPort)
 Log.d("HLS", "Local socket server started on port $ffmpegPort")

 // Accept connection from FFmpeg.
 val socket = serverSocket.accept()
 Log.d("HLS", "Connection accepted from FFmpeg")

 // Read data from the pipe and forward it through the socket.
 val inputStream = ParcelFileDescriptor.AutoCloseInputStream(pfdRead)
 val outputStream = socket.getOutputStream()
 val buffer = ByteArray(8192)
 var bytesRead: Int
 while (inputStream.read(buffer).also { bytesRead = it } != -1) {
 outputStream.write(buffer, 0, bytesRead)
 }
 outputStream.close()
 inputStream.close()
 socket.close()
 serverSocket.close()
 }
 }

 /**
 * Coroutine to start FFmpeg using a local TCP input.
 * Applies a video rotation filter based on device orientation and generates HLS segments.
 */
 private suspend fun startFFmpeg() {
 withContext(Dispatchers.IO) {
 // Retrieve the appropriate transpose filter based on current rotation.
 val transposeFilter = getTransposeFilter(currentRotation)

 // FFmpeg command to read from the TCP socket and generate an HLS stream.
 // Two alternative commands are commented below.
 // val ffmpegCommand = "-fflags +genpts -i tcp://localhost:$ffmpegPort -c copy -bsf:a aac_adtstoasc -movflags +faststart -f dash -seg_duration 10 -hls_playlist 1 ${hlsDir.absolutePath}/manifest.mpd"
 // val ffmpegCommand = "-fflags +genpts -i tcp://localhost:$ffmpegPort -c copy -bsf:a aac_adtstoasc -movflags +faststart -f hls -hls_time 5 -hls_segment_type fmp4 -hls_flags split_by_time -hls_list_size 0 -hls_playlist_type event -hls_fmp4_init_filename init.mp4 -hls_segment_filename ${hlsDir.absolutePath}/segment_%03d.m4s ${hlsDir.absolutePath}/playlist.m3u8"
 val ffmpegCommand = "-fflags +genpts -i tcp://localhost:$ffmpegPort -vf $transposeFilter -c:v libx264 -preset ultrafast -crf 23 -c:a copy -movflags +faststart -f hls -hls_time 0.1 -hls_segment_type mpegts -hls_flags split_by_time -hls_list_size 0 -hls_playlist_type event -hls_segment_filename ${hlsDir.absolutePath}/segment_%03d.ts ${hlsDir.absolutePath}/playlist.m3u8"

 FFmpegKit.executeAsync(ffmpegCommand) { session ->
 if (session.returnCode.isValueSuccess) {
 Log.d("HLS", "✅ HLS generated successfully")
 } else {
 Log.e("FFmpeg", "❌ Error generating HLS: ${session.allLogsAsString}")
 }
 }
 }
 }

 /**
 * Gets the current device rotation using the WindowManager.
 */
 private fun getDeviceRotation(): Int {
 val windowManager = getSystemService(Context.WINDOW_SERVICE) as WindowManager
 return when (windowManager.defaultDisplay.rotation) {
 Surface.ROTATION_0 -> 0
 Surface.ROTATION_90 -> 90
 Surface.ROTATION_180 -> 180
 Surface.ROTATION_270 -> 270
 else -> 0
 }
 }

 /**
 * Returns the FFmpeg transpose filter based on the rotation angle.
 * Used to rotate the video stream accordingly.
 */
 private fun getTransposeFilter(rotation: Int): String {
 return when (rotation) {
 90 -> "transpose=1" // 90° clockwise
 180 -> "transpose=2,transpose=2" // 180° rotation
 270 -> "transpose=2" // 90° counter-clockwise
 else -> "transpose=0" // No rotation
 }
 }

 /**
 * Creates and configures a MediaRecorder instance.
 * Sets up audio and video sources, formats, encoders, and bitrates.
 */
 private fun createMediaRecorder(): MediaRecorder {
 return MediaRecorder().apply {
 setAudioSource(MediaRecorder.AudioSource.MIC)
 setVideoSource(MediaRecorder.VideoSource.SURFACE)
 setOutputFormat(MediaRecorder.OutputFormat.MPEG_2_TS)
 setVideoEncodingBitRate(5000000)
 setVideoFrameRate(24)
 setVideoSize(1080, 720)
 setVideoEncoder(MediaRecorder.VideoEncoder.H264)
 setAudioEncoder(MediaRecorder.AudioEncoder.AAC)
 setAudioSamplingRate(16000)
 setAudioEncodingBitRate(96000) // 96 kbps
 }
 }

 /**
 * Prepares the MediaRecorder and logs the outcome.
 */
 private fun setupMediaRecorder(recorder: MediaRecorder) {
 try {
 recorder.prepare()
 Log.d("HLS", "✅ MediaRecorder prepared")
 } catch (e: IOException) {
 Log.e("HLS", "❌ Error preparing MediaRecorder", e)
 }
 }

 /**
 * Custom HLS server class extending NanoHTTPD.
 * Serves HLS segments and playlists from the designated HLS directory.
 */
 private inner class HlsServer(port: Int, private val hlsDir: File, private val context: Context) : NanoHTTPD(port) {
 override fun serve(session: IHTTPSession): Response {
 val uri = session.uri.trimStart('/')

 // Intercept the request for `init.mp4` and serve it from assets.
 /*
 if (uri == "init.mp4") {
 Log.d("HLS Server", "📡 Intercepting init.mp4, sending file from assets...")
 return try {
 val assetManager = context.assets
 val inputStream = assetManager.open("init.mp4")
 newFixedLengthResponse(Response.Status.OK, "video/mp4", inputStream, inputStream.available().toLong())
 } catch (e: Exception) {
 Log.e("HLS Server", "❌ Error reading init.mp4 from assets: ${e.message}")
 newFixedLengthResponse(Response.Status.INTERNAL_ERROR, MIME_PLAINTEXT, "Server error")
 }
 }
 */

 // Serve all other HLS files normally from the hlsDir.
 val file = File(hlsDir, uri)
 return if (file.exists()) {
 newFixedLengthResponse(Response.Status.OK, getMimeTypeForFile(uri), file.inputStream(), file.length())
 } else {
 newFixedLengthResponse(Response.Status.NOT_FOUND, MIME_PLAINTEXT, "File not found")
 }
 }
 }

 /**
 * Clean up resources when the activity is destroyed.
 * Stops recording, releases the camera, cancels coroutines, and stops the HLS server.
 */
 override fun onDestroy() {
 super.onDestroy()
 if (isRecording) {
 activeRecorder.stop()
 activeRecorder.release()
 }
 cameraDevice.close()
 scope.cancel()
 hlsServer.stop()
 orientationListener.disable()
 Log.d("HLS", "🛑 Activity destroyed")
 }
}



I have three examples of ffmpeg commands.


- 

- One command segments into DASH, but the camera does not have the correct rotation.
- One command segments into HLS without re-encoding with 5-second segments ; it’s fast but does not have the correct rotation.
- One command segments into HLS with re-encoding, which applies a rotation. It’s too slow for 5-second segments, so a 1-second segment was chosen.








Note :


- 

- In the second command ("One command segments into HLS without re-encoding with 5-second segments ; it’s fast but does not have the correct rotation."), it returns fMP4. To achieve the correct rotation, I provide a preconfigured
init.mp4
file during the HTTP request to retrieve it (see comment). - In the third command ("One command segments into HLS with re-encoding, which applies a rotation. It’s too slow for 5-second segments, so a 1-second segment was chosen."), it returns TS.






-
-
FFmpeg C Api - Reduce fps but maintain video duration
25 mars 2015, par Justin BradleyUsing the FFmpeg C API I’m trying to convert an input video into a video that looks like an animated gif - meaning no audio stream and a video stream of 4/fps.
I have the decode/encode part working. I can drop the audio stream from the output file, but I’m having trouble reducing the fps. I can change the output video stream’s time_base to 4/fps, but it increases the video’s duration - basically playing it in slow mo.
I think I need to drop the extra frames before I write them to the output container.
Below is the loop where I read the input frames, and then write them to output container.
Is this where I’d drop the extra frames ? How do I determine which frames to drop (I,P,B frames) ?
while(av_read_frame(input_container, &decoded_packet)>=0) {
if (decoded_packet.stream_index == video_stream_index) {
len = avcodec_decode_video2(input_stream->codec, decoded_frame, &got_frame, &decoded_packet);
if(len < 0) {
exit(1);
}
if(got_frame) {
av_init_packet(&encoded_packet);
encoded_packet.data = NULL;
encoded_packet.size = 0;
if(avcodec_encode_video2(output_stream->codec, &encoded_packet, decoded_frame, &got_frame) < 0) {
exit(1);
}
if(got_frame) {
if (output_stream->codec->coded_frame->key_frame) {
encoded_packet.flags |= AV_PKT_FLAG_KEY;
}
encoded_packet.stream_index = output_stream->index;
encoded_packet.pts = av_rescale_q(current_frame_num, output_stream->codec->time_base, output_stream->time_base);
encoded_packet.dts = av_rescale_q(current_frame_num, output_stream->codec->time_base, output_stream->time_base);
if(av_interleaved_write_frame(output_container, &encoded_packet) < 0) {
exit(1);
}
else {
current_frame_num +=1;
}
}
frame_count+=1;
av_free_packet(&encoded_packet);
}
}
}