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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (84)
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Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (5207)
-
fatal error : libavcodec/avcodec.h no such file or directory compilation terminated
25 mai 2016, par user1625271I’m trying to execute tutorial01.c using gcc and I have the gcc and tutorial01.c in the same folder along with libavcodec and libavformat and its associated files it gives me this error
fatal error : libavcodec/avcodec.h no such file or directory compilation terminated
when I run
gcc -o tutorial01 tutorial01.c -lavformat -lavcodec -lz
through the terminal in ubuntu 12.04the code is
#include libavcodec/avcodec.h
#include libavformat/avformat.h
#include stdio.h
void SaveFrame(AVFrame *pFrame, int width, int height, int iFrame)
{
FILE *pFile;
char szFilename[32];
int y;
// Open file
sprintf(szFilename, "frame%d.ppm", iFrame);
pFile=fopen(szFilename, "wb");
if(pFile==NULL)
return;
// Write header
fprintf(pFile, "P6\n%d %d\n255\n", width, height);
// Write pixel data
for(y=0; ydata[0]+y*pFrame->linesize[0], 1, width*3, pFile);
// Close file
fclose(pFile);
}
int main(int argc, char *argv[])
{
AVFormatContext *pFormatCtx;
int i, videoStream;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
AVFrame *pFrame;
AVFrame *pFrameRGB;
AVPacket packet;
int frameFinished;
int numBytes;
uint8_t *buffer;
if(argc < 2)
{
printf("Please provide a movie file\n");
return -1;
}
// Register all formats and codecs
av_register_all();
// Open video file
if(av_open_input_file(&pFormatCtx, argv[1], NULL, 0, NULL)!=0)
return -1; // Couldn't open file
// Retrieve stream information
if(av_find_stream_info(pFormatCtx)<0)
return -1; // Couldn't find stream information
// Dump information about file onto standard error
dump_format(pFormatCtx, 0, argv[1], 0);
// Find the first video stream
videoStream=-1;
for(i=0; inb_streams; i++)
if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO)
{
videoStream=i;
break;
}
if(videoStream==-1)
return -1; // Didn't find a video stream
// Get a pointer to the codec context for the video stream
pCodecCtx=pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL)
{
fprintf(stderr, "Unsupported codec!\n");
return -1; // Codec not found
}
// Open codec
if(avcodec_open(pCodecCtx, pCodec)<0)
return -1; // Could not open codec
// Allocate video frame
pFrame=avcodec_alloc_frame();
// Allocate an AVFrame structure
pFrameRGB=avcodec_alloc_frame();
if(pFrameRGB==NULL)
return -1;
// Determine required buffer size and allocate buffer
numBytes=avpicture_get_size(PIX_FMT_RGB24, pCodecCtx->width,
pCodecCtx->height);
buffer=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
// Assign appropriate parts of buffer to image planes in pFrameRGB
// Note that pFrameRGB is an AVFrame, but AVFrame is a superset
// of AVPicture
avpicture_fill((AVPicture *)pFrameRGB, buffer, PIX_FMT_RGB24,
pCodecCtx->width, pCodecCtx->height);
// Read frames and save first five frames to disk
i=0;
while(av_read_frame(pFormatCtx, &packet)>=0)
{
// Is this a packet from the video stream?
if(packet.stream_index==videoStream)
{
// Decode video frame
avcodec_decode_video(pCodecCtx, pFrame, &frameFinished,
packet.data, packet.size);
// Did we get a video frame?
if(frameFinished)
{
// Convert the image from its native format to RGB
img_convert((AVPicture *)pFrameRGB, PIX_FMT_RGB24,
(AVPicture*)pFrame, pCodecCtx->pix_fmt, pCodecCtx->width,
pCodecCtx->height);
// Save the frame to disk
if(++i<=5)
SaveFrame(pFrameRGB, pCodecCtx->width, pCodecCtx->height,
i);
}
}
// Free the packet that was allocated by av_read_frame
av_free_packet(&packet);
}
// Free the RGB image
av_free(buffer);
av_free(pFrameRGB);
// Free the YUV frame
av_free(pFrame);
// Close the codec
avcodec_close(pCodecCtx);
// Close the video file
av_close_input_file(pFormatCtx);
return 0;
} -
Converting any video to iPhone - transcoding logic/algorithm ?
28 septembre 2012, par cajwineI have many-many video files in different formats (mostly avi). For example, some relevant lines from
ffprobe
:Duration: 02:27:14.70, start: 0.000000, bitrate: 664 kb/s
Stream #0.0: Video: mpeg4, yuv420p, 608x256 [PAR 1:1 DAR 19:8], 23.98 tbr, 23.98 tbn, 23.98 tbc
Stream #0.1: Audio: mp3, 44100 Hz, stereo, s16, 96 kb/s
Duration: 00:20:51.84, start: 0.000000, bitrate: 3286 kb/s
Stream #0.0: Video: mpeg4, yuv420p, 640x480 [PAR 1:1 DAR 4:3], 25 tbr, 25 tbn, 25 tbc
Stream #0.1: Audio: mp3, 48000 Hz, stereo, s16, 128 kb/s
Duration: 01:26:01.84, start: 0.000000, bitrate: 845 kb/s
Stream #0.0: Video: mpeg4, yuv420p, 704x544 [PAR 1:1 DAR 22:17], 25 fps, 25 tbr, 25 tbn, 30k tbc
Stream #0.1: Audio: mp3, 44100 Hz, stereo, s16, 128 kb/s
Duration: 01:42:25.68, start: 0.000000, bitrate: 952 kb/s
Stream #0.0: Video: h264 (High), yuv420p, 600x244 [PAR 1:1 DAR 150:61], 25 fps, 25 tbr, 25 tbn, 50 tbc
Stream #0.1: Audio: mp3, 48000 Hz, stereo, s16, 112 kb/sAs you can see, the bitrates, video-sizes, codecs are vary. Want write a script (bash, perl) what will convert them for iPhone with
ffmpeg
.With googling i found many different ffmpeg profiles, but all profiles are "static", e.g. converts video to same resolution and this is probably not the right way, because i have many different video resolutions with many different bitrates. (this applies for the audio too).
I'm able write the script - but need help with one basic question.
I need help with the algorithm how to calculate the values for
ffmpeg
arguments from the aboveffprobe
results. E.g. when have video 704x544 and 845kb/s and another video with smaller size 640x480 but 3200kb/s bitrate - how to calculate the "right values" forffmpeg
in the script ?What is right algorithm/logic for transcoding video for the desired device ? (in my case iPhone)
If someone care, I have ffmpeg recompiled with "nonfree" codecs, and have mencoder (from mplayer package) too.
Second : In the avi containers are many videos already in the mpeg4 format. How to determine the "fastest" converting profile ? Mean a profile, where
ffmpeg
will only do the less-possible calculations, so probably will leave as-is : the format mpeg4, the size, the bitrate and "only" will change the container format. Is this possible ?I was read many
ffmpeg
SO questions, but not find answers - maybe I missed something. Can somebody point me to some good documents ? -
How do I use native C libraries in Android Studio
11 mars 2015, par NicholasI created a problem some years back based on https://ikaruga2.wordpress.com/2011/06/15/video-live-wallpaper-part-1/. My project was built in the version of Eclipse provided directly by Google at the time and worked fine with a copy of the compiled ffmpeg libraries created with my app name.
Now I’m trying to create a new app based on my old app. As Google no longer supports Eclipse I downloaded Android Studio and imported my project. With a few tweaks, I was able to successfully compile the old version of the project. So I modified the name, copied a new set of ".so" files into app\src\main\jniLibs\armeabi (where I assumed they should go) and tried running the application on my phone again with absolutely no other changes.
The NDK throws no errors. Gradle compiles the file without errors and installs it on my phone. The app appears in my live wallpapers list and I can click it to bring up the preview. But instead of a video appearing I receive and error and logCat reports :
02-26 21:50:31.164 18757-18757/? E/AndroidRuntime﹕ FATAL EXCEPTION: main
java.lang.ExceptionInInitializerError
at com.nightscapecreations.anim3free.VideoLiveWallpaper.onSharedPreferenceChanged(VideoLiveWallpaper.java:165)
at com.nightscapecreations.anim3free.VideoLiveWallpaper.onCreate(VideoLiveWallpaper.java:81)
at android.app.ActivityThread.handleCreateService(ActivityThread.java:2273)
at android.app.ActivityThread.access$1600(ActivityThread.java:127)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1212)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4441)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:823)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:590)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.UnsatisfiedLinkError: Cannot load library: link_image[1936]: 144 could not load needed library '/data/data/com.nightscapecreations.anim1free/lib/libavutil.so' for 'libavcore.so' (load_library[1091]: Library '/data/data/com.nightscapecreations.anim1free/lib/libavutil.so' not found)
at java.lang.Runtime.loadLibrary(Runtime.java:370)
at java.lang.System.loadLibrary(System.java:535)
at com.nightscapecreations.anim3free.NativeCalls.<clinit>(NativeCalls.java:64)
at com.nightscapecreations.anim3free.VideoLiveWallpaper.onSharedPreferenceChanged(VideoLiveWallpaper.java:165)
at com.nightscapecreations.anim3free.VideoLiveWallpaper.onCreate(VideoLiveWallpaper.java:81)
at android.app.ActivityThread.handleCreateService(ActivityThread.java:2273)
at android.app.ActivityThread.access$1600(ActivityThread.java:127)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1212)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4441)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
</clinit>I’m a novice Android/Java/C++ developer and am not sure what this error means, but Google leads me to believe that my new libraries are not being found. In my Eclipse project I had this set of libraries in "libs\armeabi", and another copy of them in a more complicated folder structure at "jni\ffmpeg-android\build\ffmpeg\armeabi\lib". Android Studio appears to have kept everything the same, other than renaming "libs" to "jniLibs", but I’m hitting a brick wall with this error and am unsure how to proceed.
How can I compile this new app with the new name using Android Studio ?
In case it helps here is my Android.mk file :
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
MY_LIB_PATH := ffmpeg-android/build/ffmpeg/armeabi/lib
LOCAL_MODULE := bambuser-libavcore
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavcore.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := bambuser-libavformat
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavformat.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := bambuser-libavcodec
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavcodec.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := bambuser-libavfilter
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavfilter.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := bambuser-libavutil
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavutil.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := bambuser-libswscale
LOCAL_SRC_FILES := $(MY_LIB_PATH)/libswscale.so
include $(PREBUILT_SHARED_LIBRARY)
#local_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CFLAGS := -DANDROID_NDK \
-DDISABLE_IMPORTGL
LOCAL_MODULE := video
LOCAL_SRC_FILES := video.c
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/include \
$(LOCAL_PATH)/ffmpeg-android/ffmpeg \
$(LOCAL_PATH)/freetype/include/freetype2 \
$(LOCAL_PATH)/freetype/include \
$(LOCAL_PATH)/ftgl/src \
$(LOCAL_PATH)/ftgl
LOCAL_LDLIBS := -L$(NDK_PLATFORMS_ROOT)/$(TARGET_PLATFORM)/arch-arm/usr/lib -L$(LOCAL_PATH) -L$(LOCAL_PATH)/ffmpeg-android/build/ffmpeg/armeabi/lib/ -lGLESv1_CM -ldl -lavformat -lavcodec -lavfilter -lavutil -lswscale -llog -lz -lm
include $(BUILD_SHARED_LIBRARY)And here is my NativeCalls.java :
package com.nightscapecreations.anim3free;
public class NativeCalls {
//ffmpeg
public static native void initVideo();
public static native void loadVideo(String fileName); //
public static native void prepareStorageFrame();
public static native void getFrame(); //
public static native void freeConversionStorage();
public static native void closeVideo();//
public static native void freeVideo();//
//opengl
public static native void initPreOpenGL(); //
public static native void initOpenGL(); //
public static native void drawFrame(); //
public static native void closeOpenGL(); //
public static native void closePostOpenGL();//
//wallpaper
public static native void updateVideoPosition();
public static native void setSpanVideo(boolean b);
//getters
public static native int getVideoHeight();
public static native int getVideoWidth();
//setters
public static native void setWallVideoDimensions(int w,int h);
public static native void setWallDimensions(int w,int h);
public static native void setScreenPadding(int w,int h);
public static native void setVideoMargins(int w,int h);
public static native void setDrawDimensions(int drawWidth,int drawHeight);
public static native void setOffsets(int x,int y);
public static native void setSteps(int xs,int ys);
public static native void setScreenDimensions(int w, int h);
public static native void setTextureDimensions(int tx,
int ty );
public static native void setOrientation(boolean b);
public static native void setPreviewMode(boolean b);
public static native void setTonality(int t);
public static native void toggleGetFrame(boolean b);
//fps
public static native void setLoopVideo(boolean b);
static {
System.loadLibrary("avcore");
System.loadLibrary("avformat");
System.loadLibrary("avcodec");
//System.loadLibrary("avdevice");
System.loadLibrary("avfilter");
System.loadLibrary("avutil");
System.loadLibrary("swscale");
System.loadLibrary("video");
}
}EDIT
This is the first part of my video.c file :
#include <gles></gles>gl.h>
#include <gles></gles>glext.h>
#include <gles2></gles2>gl2.h>
#include <gles2></gles2>gl2ext.h>
#include
#include
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
#include <libswscale></libswscale>swscale.h>
#include
#include
#include
#include <android></android>log.h>
//#include <ftgl></ftgl>ftgl.h>
//ffmpeg video variables
int initializedVideo=0;
int initializedFrame=0;
AVFormatContext *pFormatCtx=NULL;
int videoStream;
AVCodecContext *pCodecCtx=NULL;
AVCodec *pCodec=NULL;
AVFrame *pFrame=NULL;
AVPacket packet;
int frameFinished;
float aspect_ratio;
//ffmpeg video conversion variables
AVFrame *pFrameConverted=NULL;
int numBytes;
uint8_t *bufferConverted=NULL;
//opengl
int textureFormat=PIX_FMT_RGBA; // PIX_FMT_RGBA PIX_FMT_RGB24
int GL_colorFormat=GL_RGBA; // Must match the colorspace specified for textureFormat
int textureWidth=256;
int textureHeight=256;
int nTextureHeight=-256;
int textureL=0, textureR=0, textureW=0;
int frameTonality;
//GLuint textureConverted=0;
GLuint texturesConverted[2] = { 0,1 };
GLuint dummyTex = 2;
static int len=0;
static const char* BWVertexSrc =
"attribute vec4 InVertex;\n"
"attribute vec2 InTexCoord0;\n"
"attribute vec2 InTexCoord1;\n"
"uniform mat4 ProjectionModelviewMatrix;\n"
"varying vec2 TexCoord0;\n"
"varying vec2 TexCoord1;\n"
"void main()\n"
"{\n"
" gl_Position = ProjectionModelviewMatrix * InVertex;\n"
" TexCoord0 = InTexCoord0;\n"
" TexCoord1 = InTexCoord1;\n"
"}\n";
static const char* BWFragmentSrc =
"#version 110\n"
"uniform sampler2D Texture0;\n"
"uniform sampler2D Texture1;\n"
"varying vec2 TexCoord0;\n"
"varying vec2 TexCoord1;\n"
"void main()\n"
"{\n"
" vec3 color = texture2D(m_Texture, texCoord).rgb;\n"
" float gray = (color.r + color.g + color.b) / 3.0;\n"
" vec3 grayscale = vec3(gray);\n"
" gl_FragColor = vec4(grayscale, 1.0);\n"
"}";
static GLuint shaderProgram;
//// Create a pixmap font from a TrueType file.
//FTGLPixmapFont font("/home/user/Arial.ttf");
//// Set the font size and render a small text.
//font.FaceSize(72);
//font.Render("Hello World!");
//screen dimensions
int screenWidth = 50;
int screenHeight= 50;
int screenL=0, screenR=0, screenW=0;
int dPaddingX=0,dPaddingY=0;
int drawWidth=50,drawHeight=50;
//wallpaper
int wallWidth = 50;
int wallHeight = 50;
int xOffSet, yOffSet;
int xStep, yStep;
jboolean spanVideo = JNI_TRUE;
//video dimensions
int wallVideoWidth = 0;
int wallVideoHeight = 0;
int marginX, marginY;
jboolean isScreenPortrait = JNI_TRUE;
jboolean isPreview = JNI_TRUE;
jboolean loopVideo = JNI_TRUE;
jboolean isGetFrame = JNI_TRUE;
//file
const char * szFileName;
#define max( a, b ) ( ((a) > (b)) ? (a) : (b) )
#define min( a, b ) ( ((a) < (b)) ? (a) : (b) )
//test variables
#define RGBA8(r, g, b) (((r) << (24)) | ((g) << (16)) | ((b) << (8)) | 255)
int sPixelsInited=JNI_FALSE;
uint32_t *s_pixels=NULL;
int s_pixels_size() {
return (sizeof(uint32_t) * textureWidth * textureHeight * 5);
}
void render_pixels1(uint32_t *pixels, uint32_t c) {
int x, y;
/* fill in a square of 5 x 5 at s_x, s_y */
for (y = 0; y < textureHeight; y++) {
for (x = 0; x < textureWidth; x++) {
int idx = x + y * textureWidth;
pixels[idx++] = RGBA8(255, 255, 0);
}
}
}
void render_pixels2(uint32_t *pixels, uint32_t c) {
int x, y;
/* fill in a square of 5 x 5 at s_x, s_y */
for (y = 0; y < textureHeight; y++) {
for (x = 0; x < textureWidth; x++) {
int idx = x + y * textureWidth;
pixels[idx++] = RGBA8(0, 0, 255);
}
}
}
void Java_com_nightscapecreations_anim3free_NativeCalls_initVideo (JNIEnv * env, jobject this) {
initializedVideo = 0;
initializedFrame = 0;
}
/* list of things that get loaded: */
/* buffer */
/* pFrameConverted */
/* pFrame */
/* pCodecCtx */
/* pFormatCtx */
void Java_com_nightscapecreations_anim3free_NativeCalls_loadVideo (JNIEnv * env, jobject this, jstring fileName) {
jboolean isCopy;
szFileName = (*env)->GetStringUTFChars(env, fileName, &isCopy);
//debug
__android_log_print(ANDROID_LOG_DEBUG, "NDK: ", "NDK:LC: [%s]", szFileName);
// Register all formats and codecs
av_register_all();
// Open video file
if(av_open_input_file(&pFormatCtx, szFileName, NULL, 0, NULL)!=0) {
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Couldn't open file");
return;
}
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Succesfully loaded file");
// Retrieve stream information */
if(av_find_stream_info(pFormatCtx)<0) {
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Couldn't find stream information");
return;
}
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Found stream info");
// Find the first video stream
videoStream=-1;
int i;
for(i=0; inb_streams; i++)
if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO) {
videoStream=i;
break;
}
if(videoStream==-1) {
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Didn't find a video stream");
return;
}
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Found video stream");
// Get a pointer to the codec contetx for the video stream
pCodecCtx=pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL) {
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Unsupported codec");
return;
}
// Open codec
if(avcodec_open(pCodecCtx, pCodec)<0) {
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Could not open codec");
return;
}
// Allocate video frame (decoded pre-conversion frame)
pFrame=avcodec_alloc_frame();
// keep track of initialization
initializedVideo = 1;
__android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Finished loading video");
}
//for this to work, you need to set the scaled video dimensions first
void Java_com_nightscapecreations_anim3free_NativeCalls_prepareStorageFrame (JNIEnv * env, jobject this) {
// Allocate an AVFrame structure
pFrameConverted=avcodec_alloc_frame();
// Determine required buffer size and allocate buffer
numBytes=avpicture_get_size(textureFormat, textureWidth, textureHeight);
bufferConverted=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
if ( pFrameConverted == NULL || bufferConverted == NULL )
__android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "Out of memory");
// Assign appropriate parts of buffer to image planes in pFrameRGB
// Note that pFrameRGB is an AVFrame, but AVFrame is a superset
// of AVPicture
avpicture_fill((AVPicture *)pFrameConverted, bufferConverted, textureFormat, textureWidth, textureHeight);
__android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "Created frame");
__android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "texture dimensions: %dx%d", textureWidth, textureHeight);
initializedFrame = 1;
}
jint Java_com_nightscapecreations_anim3free_NativeCalls_getVideoWidth (JNIEnv * env, jobject this) {
return pCodecCtx->width;
}
jint Java_com_nightscapecreations_anim3free_NativeCalls_getVideoHeight (JNIEnv * env, jobject this) {
return pCodecCtx->height;
}
void Java_com_nightscapecreations_anim3free_NativeCalls_getFrame (JNIEnv * env, jobject this) {
// keep reading packets until we hit the end or find a video packet
while(av_read_frame(pFormatCtx, &packet)>=0) {
static struct SwsContext *img_convert_ctx;
// Is this a packet from the video stream?
if(packet.stream_index==videoStream) {
// Decode video frame
/* __android_log_print(ANDROID_LOG_DEBUG, */
/* "video.c", */
/* "getFrame: Try to decode frame" */
/* ); */
avcodec_decode_video(pCodecCtx, pFrame, &frameFinished, packet.data, packet.size);
// Did we get a video frame?
if(frameFinished) {
if(img_convert_ctx == NULL) {
/* get/set the scaling context */
int w = pCodecCtx->width;
int h = pCodecCtx->height;
img_convert_ctx = sws_getContext(w, h, pCodecCtx->pix_fmt, textureWidth,textureHeight, textureFormat, SWS_FAST_BILINEAR, NULL, NULL, NULL);
if(img_convert_ctx == NULL) {
return;
}
}
/* if img convert null */
/* finally scale the image */
/* __android_log_print(ANDROID_LOG_DEBUG, */
/* "video.c", */
/* "getFrame: Try to scale the image" */
/* ); */
//pFrameConverted = pFrame;
sws_scale(img_convert_ctx, pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameConverted->data, pFrameConverted->linesize);
//av_picture_crop(pFrameConverted->data, pFrame->data, 1, pCodecCtx->height, pCodecCtx->width);
//av_picture_crop();
//avfilter_vf_crop();
/* do something with pFrameConverted */
/* ... see drawFrame() */
/* We found a video frame, did something with it, now free up
packet and return */
av_free_packet(&packet);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.age: %d", pFrame->age);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.buffer_hints: %d", pFrame->buffer_hints);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.display_picture_number: %d", pFrame->display_picture_number);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.hwaccel_picture_private: %d", pFrame->hwaccel_picture_private);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.key_frame: %d", pFrame->key_frame);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.palette_has_changed: %d", pFrame->palette_has_changed);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.pict_type: %d", pFrame->pict_type);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.qscale_type: %d", pFrame->qscale_type);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.age: %d", pFrameConverted->age);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.buffer_hints: %d", pFrameConverted->buffer_hints);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.display_picture_number: %d", pFrameConverted->display_picture_number);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.hwaccel_picture_private: %d", pFrameConverted->hwaccel_picture_private);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.key_frame: %d", pFrameConverted->key_frame);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.palette_has_changed: %d", pFrameConverted->palette_has_changed);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.pict_type: %d", pFrameConverted->pict_type);
// __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.qscale_type: %d", pFrameConverted->qscale_type);
return;
} /* if frame finished */
} /* if packet video stream */
// Free the packet that was allocated by av_read_frame
av_free_packet(&packet);
} /* while */
//reload video when you get to the end
av_seek_frame(pFormatCtx,videoStream,0,AVSEEK_FLAG_ANY);
}
void Java_com_nightscapecreations_anim3free_NativeCalls_setLoopVideo (JNIEnv * env, jobject this, jboolean b) {
loopVideo = b;
}
void Java_com_nightscapecreations_anim3free_NativeCalls_closeVideo (JNIEnv * env, jobject this) {
if ( initializedFrame == 1 ) {
// Free the converted image
av_free(bufferConverted);
av_free(pFrameConverted);
initializedFrame = 0;
__android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed converted image");
}
if ( initializedVideo == 1 ) {
/* // Free the YUV frame */
av_free(pFrame);
/* // Close the codec */
avcodec_close(pCodecCtx);
// Close the video file
av_close_input_file(pFormatCtx);
initializedVideo = 0;
__android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed video structures");
}
}
void Java_com_nightscapecreations_anim3free_NativeCalls_freeVideo (JNIEnv * env, jobject this) {
if ( initializedVideo == 1 ) {
/* // Free the YUV frame */
av_free(pFrame);
/* // Close the codec */
avcodec_close(pCodecCtx);
// Close the video file
av_close_input_file(pFormatCtx);
__android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed video structures");
initializedVideo = 0;
}
}
void Java_com_nightscapecreations_anim3free_NativeCalls_freeConversionStorage (JNIEnv * env, jobject this) {
if ( initializedFrame == 1 ) {
// Free the converted image
av_free(bufferConverted);
av_freep(pFrameConverted);
initializedFrame = 0;
}
}
/*--- END OF VIDEO ----*/
/* disable these capabilities. */
static GLuint s_disable_options[] = {
GL_FOG,
GL_LIGHTING,
GL_CULL_FACE,
GL_ALPHA_TEST,
GL_BLEND,
GL_COLOR_LOGIC_OP,
GL_DITHER,
GL_STENCIL_TEST,
GL_DEPTH_TEST,
GL_COLOR_MATERIAL,
0
};
// For stuff that opengl needs to work with,
// like the bitmap containing the texture
void Java_com_nightscapecreations_anim3free_NativeCalls_initPreOpenGL (JNIEnv * env, jobject this) {
}
...